This game serves as a way to get your feet wet with programming in C#. This is XNA Xtreme 101s version, albeit an extraordinary version, of a "Hellow World" application in which you will create a full-blown console-based text adventure game. During the creation of the Hyperion Project, you will be shown how to create a simple game from both the programming and design point of view.
This section provides an overview of the C# programming language. This section is intended to be watched after completing the Hyperion Text Adventure game project.
Cannon 1 ups the ante as it teaches you how to create a graphical shooter using WinForms. You will be introduced to sprites for the first time as you are shown how to create an event-driven game.
Cannon 2 is the evolution of Cannon 1 from an event-driven game to an engine-based game.
Cannon 3 is the culmination of everything you will have learned throughout Volume 1 of XNA Xtreme 101. In this project, you will recreate the Cannon game using XNA.