This section of videos will cover the physics system available within Unity. This video overviews the upcoming topics.
Rigidbodies are the key to most of the physics effects you'll be creating in Unity. Here we cover their basic properties.
Constant forces are forces that are applied to a rigid body on each frame of playback, causing a constant acceleration.
Primitive colliders are basic shapes used to calculate collisions. These shapes can be defined by procedural equations.
A mesh collider is a custom modeled collision object, perfect for those times when a primitive shape just won't get the job done.
Complex colliders offer a nice solution to objects with unique shapes by allowing you to combine several primitive colliders together.
The wheel collider is a special-case collider used when trying to calculate the behavior of wheels on a car.
The character controller isn't exactly a physcally reacting object, but it does allow you to process physical data needed for moving a character.
A fixed joint allows you to take one rigidbody and connect it directly to another, or to a specfic point in space.
A hinge joint works just like a real world hinge, allowing an object to rotate around a single axis. The hinge can be locked in space or attached to another object.
A spring joint simulates the effect of attaching an object either to a locked point in space or to another object by way of a spring.
The character joint allows you to create ball-and-socket style joints, which are typically useful for ragdoll-like effects.
A configurable joint unlocks all of the joint functionality availabe in PhysX, making it both the most versitile and the most technical of the joints.
In this video we explore the setup of cloth, another feature in Unity's physics system.
To help you better understand cloth setup, we now take you through the creation of a basic cloth flag.
This video shows how to go about creating a beachball-like object that will attempt to retain its shape and volume on collisions.
The cloth systemin Unity also allows for tearing. In this video we show you how to set up a tearable cloth.