Houdini Technical Rigging Volume 4

This fourth volume of the Technical Rigging series focuses on special problems that the TD may need to overcome in the rigging process, namely the creation of stretchy IK, stretchy splines, stretchy bones, and dynamic curves. You will see how to apply your Python programming skills to create tools that automatically handle the creation of stretchy bone systems! This set also focuses more on the workflow of a real world TD, starting with a concept explanation that will be used like a design document throughout the creative process.

Stretchy IK & Dynamic Curves