Houdini Advanced Character Rigging Volume 2

Welcome to the second volume of the Houdini Advanced Character Rigging Series. This volume focuses on creating a complex spine including controls for twist, stretch, and the ability to have the shoulders automatically follow the hips, or to be separated completely and move on their own. Similar controls are provided for the neck, allowing for easy individual controls if the animator so chooses. You’ll also see how to set up eyes, connect the arms and legs, and bring the whole rig together as a Houdini Digital Asset.

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Spinal Setup & Control