Blender 102 - Summer 2012

3D Buzz’s Blender training is moving on to the next topic, where we’ll be looking at using the new BMesh feature to model a character. In this 6-week class, you’ll see the entire process of polygonal character development using the latest tools in Blender’s modeling arsenal. Our goal is to allow you to see the modeling process for yourself, and to model alongside your instructor, if you so choose.

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Week 1 - Polygon Theory and Tools

Week 2 - Character Setup and Torso

Week 3 - Character Legs and Feet

Week 4 - Character Arms and Hands

Week 5 - Head, Part I