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  1. #1
    Join Date
    Jan 2005
    Location
    Vermont, USA
    Posts
    845

    Lift center, bot path error

    hey guys, i'm back again. i have put path node into my map, and i have two lifts. i watched the VTM closely and did exactly what they did, but when i rebuilt, it tells me:

    LiftCenter0 Mover associated with a LiftCenter must not be BumpOpen Timed

    then the same thing for LiftCenter1. wtf is this? any help is appreciated. peace all.

  2. #2
    Join Date
    Nov 2002
    Location
    The Land of the Hand
    Posts
    7,776
    check your preferences you might of set something by accident

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    Mastering Unreal Technology: The Art of Level Design

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  3. #3
    Join Date
    Sep 2003
    Location
    Raleigh, NC
    Posts
    7,272
    You need to change the mover type to something other than BumpOpenTimed. Under Object->InitialState (I think), set it to StandOpenTimed.

  4. #4
    Join Date
    Jan 2005
    Location
    Vermont, USA
    Posts
    845
    thanks guys, setting it to StandOpenTimed did the trick. thanks for the super fast responce too. peace

  5. #5
    Join Date
    Oct 2002
    Location
    Germany
    Posts
    109
    Well, No Prob. For that we are the community.
    To Help and get Help
    btw. Sorry for my poop english, iam a pretty noob with the language "english"

    Greetings

    IRC.: irc.3dbuzz.com - Channel #UED

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