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  1. #1
    Join Date
    Oct 2002
    Posts
    462

    How useful is sub-surface scattering

    Just a question, how useful is subsurface scattering. Does it really make a deffierent when it comes to skin textures?

  2. #2
    Join Date
    Jul 2002
    Location
    Wales
    Posts
    232
    yeah it helps to give that lifelike 'fleshy' glow.

  3. #3
    Join Date
    Jun 2002
    Location
    Amsterdam, The Netherlands
    Posts
    839
    It is definitely a cool effect to play around with for several materials... take a look at this link: http://graphics.ucsd.edu/~henrik/images/subsurf.html This is kinda cool too: http://silicon-valley.siggraph.org/M...k/hairskin.pdf

    Have fun with it!

  4. #4
    Join Date
    Aug 2002
    Location
    Parker, Colorado
    Posts
    2,481
    -Tyler Reed

    http://www.3dluvr.com/treed

    Core 2 Duo E6600 @ 2.4Ghz
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  5. #5
    Join Date
    Oct 2002
    Posts
    462
    Damn, thats pretty good!! Is max an brazil rs the best when it comes to SSS? Is there an equivelent in Maya or Lightwave??

  6. #6
    Join Date
    May 2003
    Location
    Van Nuys California
    Posts
    3,579
    Just beware that computationally intensive algorythms are being invoked when you use this. I've seen render time shoot through the frickin roof when I use it. I usually have to dial down my samples and my quality settings quite a bit to get acceptible render times.

    I wish I had 750 Opteron render nodes like ILM.

    P.S.

    3ds Max 7.x comes with Mental Ray 3.3/3.4.1 in the box. These version of Mental Ray do support SSS. Maya 6.x also has Mental Ray 3.3/3.4.1 so you can use SSS there also. Maya does not have access to Brazil yet. Neither does Lightwave.

    To the best of my knowledge Lightwave's only answer to this is G2 by Worley Labs which gives you the capacity to do SSS.

    http://www.worley.com/G2/g2_scatter.html#startit
    Last edited by davidaleon; 02-21-2005 at 06:20 PM.

  7. #7
    Join Date
    Jul 2003
    Location
    Sweden JKPG
    Posts
    462
    Found this skin tutorial from www.lamrug.org
    very intresting read.
    "I've seen further,
    it is by standing on the shoulders of giants."
    - Sir Isaac Newton, 1676AD
    “In other words, I’m live bait.”
    “Not at all, Just think of it as being a self-propelled target.”

    Proffesor of zonkdogfology

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