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  1. #1
    Join Date
    Sep 2003
    Posts
    155

    Weather Effect >>Help<<

    I am building a Xmas map and I have a snow weather effect. It works fine, however when I go into a building its snowing in the building. Is there a way to not have the effect inside/block it from certain areas....THanks in advance.
    As far as the laws of mathematics refer to reality, they are not certain; and as far as they are certain, they do not refer to reality.
    Albert Einstein

  2. #2
    Join Date
    May 2004
    Location
    hooterville
    Posts
    902
    Your gonna have to set up a volume
    im attaching a very small test map for ya to look at and look at settings
    the test map is called weatherornot
    Attached Files Attached Files

  3. #3
    Join Date
    May 2004
    Location
    hooterville
    Posts
    902
    oh may help ya to know in the map, the events for the xweather and the volume are set to NoRain
    Just change them to NoSnow.
    [edit] i do assume your weather effect was set to snow
    Last edited by DEZes; 12-02-2004 at 08:06 PM.

  4. #4
    Join Date
    Sep 2003
    Posts
    155
    Thanks a million man
    As far as the laws of mathematics refer to reality, they are not certain; and as far as they are certain, they do not refer to reality.
    Albert Einstein

  5. #5
    Join Date
    May 2004
    Location
    hooterville
    Posts
    902
    you are welcome
    I made that map for times like this.

  6. #6
    Join Date
    Jul 2004
    Posts
    602
    Loved that tut map thanks a big big big bunch of roses

  7. #7
    Join Date
    May 2004
    Location
    hooterville
    Posts
    902
    Well a beer would be better.
    But im glad the lil map is helping a few peeps

  8. #8
    Join Date
    Jan 2004
    Location
    Tellus
    Posts
    202
    In topic:
    i placed a snow weathereffect on my map. It looks really nice, hadnt it been for a couple of problems (probably the UnrealEd goblin havin' fun):

    1) When reopen the map in the editor, in the perspective view, the xWeather actor locks in front of my viewport, wherever i see, it is in front of me, in a kind of weird perspective (like it was inverted, i look left, it rotates right) and the only time it looks 2d, is when i look direct down or up. Changing the 'location' properties x and y didnt help, but by reducing z it shrinks! (while still acting normal in all 2d viewports)

    It aint any great problem, as i could just set the location.z to 0 and it would disappear. But it had still been great with a fix...

    2) And it isnt as much falling snow when im looking west than when im looking east, until i cross the middle of the map, where suddenly most of the snow fall on the other side...

    Maybe i should just use a few particle-actors with a culldistance (if that work)?
    ------------------------------------------
    Can somebody lend me a hitch off this planet?

  9. #9
    Join Date
    May 2004
    Location
    hooterville
    Posts
    902
    post a pic if ya can.
    or give me link to the map
    ill help anyway i can

  10. #10
    Join Date
    Jan 2004
    Location
    Tellus
    Posts
    202
    Here's the map, to show error 1), just search and select for the xWeather actor, then set its location.z properties to around 320.

    Error 2) should be obvious if you play (or look at it in the editor) and look around you. (Got to think, maybe it have something to do with how much backdrop is shown? The snow is always less on the side with the most backdrop visible...
    Attached Files Attached Files
    ------------------------------------------
    Can somebody lend me a hitch off this planet?

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