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  1. #1
    Join Date
    Aug 2004
    Posts
    171

    Step By Step Screenshots Import Tutorial

    Can some1 give me a step by step tutorial on how to import screenshot. Heres what im doin.

    1.Open UT
    2.Load The Map
    3.Pess ~ and type setres 512x256
    4.I press F9 and then open my level in UT Editor
    5.I Open the texture browser and go to File > Import > C:\UT2004\ScreenShots\Screen0001.bmp
    6. I Make the package MyLevel and it opens my level but its not there!

    Please Help Im alomst done with this map....

  2. #2
    Join Date
    Jul 2004
    Posts
    91
    I think that it has to be a square.

  3. #3
    Join Date
    Sep 2003
    Location
    Raleigh, NC
    Posts
    7,272
    This thread has a step by step I wrote out. I can't see why it isn't working. Make sure you type "myLevel" exactly. Just a sidenote, there can't be spaces in the path to the screenshot or the name of the screenshot or the map you are making. Spaces are bad.

  4. #4
    Join Date
    Jun 2004
    Location
    California
    Posts
    1,150
    You also need to set the proper material to use for the screenshot in the LevelPreview field in the Level Properties dialog. Once you have the screenshot imported you'll need to create a reference to it. You may also need to rebuild before you see it in the preview screen.

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