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  1. #1
    Join Date
    May 2004
    Location
    Toronto
    Posts
    168

    Why MAYA is easier?

    I think it's easy cause you all the option and hot keys, and all other staff will come by just pressing space bar,, and that make it easy,,,, oh, by the way you have much more choices than 3D studio, smoother, easier, handier, good rendering,, good hot keys, easy way to get to the history of the shapes and staff,, and so on, when you try it, you will found out, wht it is easy...
    yeeehaa

  2. #2
    Join Date
    May 2004
    Location
    solar paneling
    Posts
    1,127
    I love Maya and i just started it.
    I really dont like the learning version, but i'm getting Maya 6 soon.
    It has been really easy to figure out and everything... i'm not familar with any other 3d modeling programs, but i love maya

    Addis

  3. #3
    Join Date
    Apr 2003
    Location
    London UK
    Posts
    935
    I am a Max person myself. I have tried Maya many times for various projects and always found the interface ok in general although I'm not realy a fan of custom GUI's.
    The one bone I have to pick with Maya compared to Max is the Rendering. Reflecting now on my use of Maya I think I may have simply not activated the correct options for the render, but compared to max the default options gave me unbelievably poor renders. It took a while to figure out where to correct these issues and I never solved them all simply due to the fact that all the maya windows that pop up look so similar one gets confused.

    In max the render dialogue or Video post contain everything one needs to create a basic render of decent quality.
    P.s. In maya what is all the aspect ratio nonsense about!!!!? I could never quite understand how to generate an un-squashed render of my scene! I managed it on occasion but that was only because I managed to scale the perspective viewport enough to counteract the squashed render. I don't understand why a render should be effected this way.
    Perhaps I'm just stupid but I think Maya is a lot less intuitive than Max
    Anyways I've finished moaning about Maya!
    Anyone agree with me?

    Graz
    3D Studio Max, Vray and motion graphics specialist
    Elyarch Ltd - London UK

  4. #4
    Join Date
    Feb 2002
    Posts
    1,212
    No discussion about personal preferences is ever going to decide if there is one application that is better than another.

    If you like it, then be happy!

  5. #5
    Join Date
    Jun 2002
    Location
    London, UK
    Posts
    3,427
    i used max 5 for 6 months and i thogh it was great but i felt something missing on some level, i had always wanted maya. Then when i got a maya big change but now realy digging the whole way its run and how to go about doing things. Must say that when redning in max i could get ok renderes, well not ok just, something i could tweakin maya, i had to understand alot of the settings. Simepl now but when your a newb...

    To me i always sthought the max renderer was better, like just rendering out a simple box, in max looked better than m,aay, thats cuz Antialiasing etc etc....

    I luv maya rendering , using the hardware and software, and vector and MR helps alot.

    to be honest i think All maya needs to do is improve the compatibility of its software. Everything runs pretty good. Wanna see how maya hair works, is it like shaghair or shave and a haircut?

    sry if i got a bit off topic , that hapens quite alot to me.
    site


    insert witty comment here

  6. #6
    Join Date
    May 2004
    Location
    New York City
    Posts
    171
    i like it because of the contorls. its so...so....smooth. like max's user controls are really weird for me. with maya u hold alt, do whatever anything and everything
    weeeeeeeeeeee

  7. #7
    Join Date
    Jun 2003
    Location
    Manchester U.K.
    Posts
    104
    Hmm,
    I tried Max, Cinema 4D, Maya and Lightwave plus more (some demo's) over the past few years - maybe I just got used to Maya, but I agree with ' erictopia512'
    Other applications controls seem [ to me!]harder to manipulate and 'look' into/around.... I supppose it's just what 'turns you on' and what you get 'familiar' with... as there are some excellent images done on "Free/inexpensive" applications, it's more the person than the application IMHO.
    All the apps mentioned can turn out excellent images.

    Hey, but that's just my opinion, so it's pretty useless, ask anyone in one of the other Forums, other than Maya - they will tell you theirs is best.... I bet....


    Regards Scraggy

  8. #8
    Join Date
    Feb 2002
    Posts
    1,212
    Originally posted by Scraggy_dogg
    [...]Hey, but that's just my opinion, so it's pretty useless, ask anyone in one of the other Forums, other than Maya - they will tell you theirs is best.... I bet....
    Regards Scraggy
    Except maybe for the Truespace or Strata3D users...

  9. #9
    Join Date
    Mar 2004
    Posts
    98
    I've been using Maya for a little while now and it's the only one I know - been thinking if I should also learn 3dsmax since a lot of game devs use 3dsmax.
    infy!

    -----------------------
    www.infiltron.com

  10. #10
    Join Date
    Oct 2002
    Location
    Germany
    Posts
    109
    Maya is not really Easy....
    Take a look over all Option and Checkboxes.

    U dont see all Maya Feutures! Asswell when u see them all, it comes harder with mel scripting. Cause with mel u can prog your own script for Maya.

    Did u see the Hypershader and all modifications???? lol, the Badhwith is prreeetyyy big....


    Think u dont believe Maya Real.

    Greets [x]-fOrCe
    btw. Sorry for my poop english, iam a pretty noob with the language "english"

    Greetings

    IRC.: irc.3dbuzz.com - Channel #UED

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