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  1. #1
    Join Date
    May 2002
    Location
    The Nutmeg State
    Posts
    898

    Does MAX have this feature?....

    I was just thinking the other day hwo cool it would be if 3D modelling/animation programs had an "onion skin" feature like most 2D animation programs have.

    Either that, or just a way that you could see the path of an object through out its entire animation path on screen at once. Kinda of like how you can have an object follow a sspline (and thus you can see the spline the whole time), but instead of being contraind by the path, just a non-rendering line that traced the center of the object, but didn't actually affect its movement.

    Not sure if any of that makes sense, but I think the 3D onion skinning thing alone could be pretty cool - for all I know it might aleady be doable (I don't animate that much, so I know I am nto an expect in that field).

  2. #2
    Join Date
    Mar 2002
    Location
    Herman Miller Aeron chair
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    14,520
    Views > Show Ghosting

    Customize > Preferences > Viewports (for ghosting setup)
    Last edited by Paul Holm; 05-09-2004 at 09:47 PM.
    Paul Holm
    Toronto

    "The potato peelings in the sink, did not turn into vodka as I had hoped." - Mishka Shubaly

  3. #3
    Join Date
    Apr 2004
    Location
    Edmonton, Canada
    Posts
    137
    Rightclick on an animated object and click "Trajectory" to see the path that your object is traveling during an animation. One of the VTMs taught me this neat little trick.

  4. #4
    Join Date
    Jul 2002
    Location
    Melbourne
    Posts
    1,514
    Yeah, this setting is a real tim saver as it enable you to really visualise motion paths. Max shud improve it further by somehow coloring the path differently depending on the objects speed.
    "Most people would sooner die than think; in fact, they do so."
    --Bertrand Russell

  5. #5
    Join Date
    May 2002
    Location
    The Nutmeg State
    Posts
    898
    Thanks guys... I gottta check that out next time I load up MAX - sounds like EXACTLY what I was looking for.

  6. #6
    Join Date
    Dec 2002
    Location
    Norway
    Posts
    450
    Originally posted by PyRoT
    Yeah, this setting is a real tim saver as it enable you to really visualise motion paths. Max shud improve it further by somehow coloring the path differently depending on the objects speed.
    With the ghosting, it's not that big of a problem to see the speed. If you animate the famous bouncing ball, you see that the ghostings are overlapping each other when the speed is slow, and far appart when the ball moves fast.

  7. #7
    Join Date
    Mar 2006
    Location
    Belgium
    Posts
    155

    Using ghosting to visualize in-betweens

    Quote Originally Posted by Paul Holm
    Views > Show Ghosting

    Customize > Preferences > Viewports (for ghosting setup)
    Does the 'display nth frame' something to do with that i cant see the ghosting trails, animate (exp a simple bouncing ball), im quit sure its not. Has anyone experienced simular, i cant figure it out...

    in 3D MAX app
    Exs for vocab
    Last edited by abdelharg; 09-03-2006 at 06:54 PM. Reason: app

  8. #8
    Join Date
    Aug 2006
    Location
    Australia
    Posts
    7
    Views > Show Ghosting

    Be sure to turn that on

    It will also only show ghosting on the obj you have selected (I think~).
    Last edited by zsev; 09-05-2006 at 10:14 AM.

  9. #9
    Join Date
    Mar 2006
    Location
    Belgium
    Posts
    155
    Ok thanks thats it... Thanks a lot,

  10. #10
    Join Date
    Mar 2003
    Location
    Brisbane Australia
    Posts
    1,429
    WOW....I didnt know about that. You learn something everyday around here.

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