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  1. #1
    Join Date
    Jun 2003
    Posts
    32

    smoke blown in to face

    hello every one i am samputh
    can some one help me out how to make a simple smoke been blown in to a face say like a hollowman effect i wanted the segar smoke to be blow in to human face it has to transfer smoke in to face similar to hollowman movie effect when a segar smoke changes in to a face can some one tell me how to make this effect using this maya particle effects please please tell me i used goal it's not working that much for me please tell me the other way or please help me to get some mel script's so that i can do it more natural

    thank's in advance


    E.mail : samputh007@rediffmail.com

  2. #2
    Join Date
    Jun 2002
    Posts
    414
    whats the problem ... the smoke you do not like or its not going where you want it to

  3. #3
    Join Date
    Jun 2003
    Posts
    32

    request help

    hi i have problem that the particle doesnot go where i wanted them to go in used particle emiter and goal to get the effect in the attribute editor i have adjusted the goal weight but it's no that real and natural i wanted some mel script's so that it smooth and smoke blowing in to the face will be natural


    E.mail : samputh007@rediffmail.com

  4. #4
    Join Date
    Jun 2002
    Posts
    414

  5. #5
    Join Date
    Nov 2003
    Location
    atlanta
    Posts
    71
    hey looks like a fun tutorial i'll give it a try
    Out here in the perimeter there are no stars

    Out here we are stoned
    Immaculate.

  6. #6
    Join Date
    Jun 2003
    Posts
    32

    thank's for the tutorials

    can some please help me how to blow a smoke in to face i will make it clear for you the face will be invisible when the smoke is blown off the face should apper and then it should dissappear i used goal and life spans but it not working that much can some one please help me

  7. #7
    Join Date
    Jun 2002
    Posts
    414
    You really are not explaining your self well

    You keep asking the same question over and over again and it appears nothing we say helps you

    Do you have the smoke the way you want it to render

    Is the smoke flying in the direction you want it to

    IS the smoke shaded the way you want it to



    Make two copies of the face, put them on seperate layers

    when you want smoke on a face animate the visibility, when you need the face to be invisible set a key to 0

    That is, use dteped keys ... 1 for visible ... 0 for invisible

  8. #8
    Join Date
    Dec 2002
    Location
    South Florida
    Posts
    399
    particles are good but fluid effects are perfect for this u might even try a 2d fluid effect for something like this would be easy to controle and fast!!!
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  9. #9
    Join Date
    Jul 2002
    Location
    Houston, TX
    Posts
    78
    I think you are having colision issue. do you have it setup so that the smoke particles do not go through the face? that have to bounce off and go around. Other wise you are not going to see the face. maybe even make some of them stick to the face temporaly

  10. #10
    Join Date
    Mar 2004
    Posts
    5
    HI
    i m not sure that this is u want but u try out.

    u do reverse
    emit particales form face and then put put neuton and turbulance force and play reverse.

    u emit particles with minimum speed so particles will collect on face and then animate the speed.

    it will might work.

    ketan

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