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Thread: max<-->UEditor

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  1. #1
    Join Date
    Apr 2003
    Posts
    485

    3ds max <--> UEd - Instructions!

    I've only been here for half a day, and I've already seen far too many topics on this. Perhaps this calls for sticky post?

    If you are trying to import or export something from 3d Studio Max, here's what you do:

    From Unreal Editor to max -
    1. Open whatever you're exporting
    2. File->save as-> filename.obj (make sure you've got .obj and not .t3d)
    3. Once you have the file in obj format, open Max (or maya) and do a file->import and import the obj. Voila.

    From Max to UE -
    Export your object as an .ase file. Open Unreal, go to your static mesh browser. import.
    Last edited by xarius; 10-14-2007 at 10:56 AM.

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