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  1. #51
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    Certainly looking the part, I remember that bit being an awkward shape.
    Great work chap
    There is an exception to every rule, apart from this one.

  2. #52
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    May 2006
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    right now, I'm right here
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    More work done on the LAM Unit. There are some normal issues, but I will worry about those when I finish building the LAM, and apply the mirror modifier.

    Click image for larger version. 

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    Once upon a time I was an artist...

  3. #53
    Join Date
    Dec 2011
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    27
    looking great !

  4. #54
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    May 2006
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    Almost done with the LAM Unit. I only have two more videos for this model, then I will probably move on to the Murcielago.

    Click image for larger version. 

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    Once upon a time I was an artist...

  5. #55
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    May 2006
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    Done with the LAM Unit. Only one more video to go, and I will be done with this model.

    Click image for larger version. 

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ID:	75061
    Once upon a time I was an artist...

  6. #56
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    May 2006
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    right now, I'm right here
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    Finished the Socom Model from Maya Advanced Modeling. Here are the final images:

    Click image for larger version. 

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    Up next is the Murcielago.
    Once upon a time I was an artist...

  7. #57
    Join Date
    Jan 2006
    Location
    North of South
    Posts
    192
    How did you find working with Blender? Any criticisms or is it just a matter of getting used to the interface and developing a work flow?
    When in Rome, don't laugh at the Romans

  8. #58
    Join Date
    May 2006
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    right now, I'm right here
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    So far I like working with Blender. Once you get used to the interface, and get to know some of the hotkeys, it is fairly easy to work with. There were some times that I had to search for comparable tools to the ones Zak was using in Maya, but a quick internet search would usually give me the answer I needed. The only thing that slightly bothered me, was not having the ability to step back in history to make changes. So if I wanted to change the number of faces on a cylinder, I would have to do that when I created the cylinder, and not after I moved and scaled it into place. Or if I beveled an edge, I couldn't go back and make changes to the bevel operator later. Even so, it is not a big deal.

    For everything that can be done in Blender considering its price. I love it. I will be going through some more of the Maya Advanced Modeling videos using Blender, so look for those. I will try and do a better job of indicating what tool I used in Blender compared to Maya, and when I had to do thing a little differently compared to the videos to get the same results.
    Once upon a time I was an artist...

  9. #59
    Join Date
    Dec 2011
    Posts
    27
    Looks great.
    I think you need to adjust the AutoSmooth for the LAM and the wheels because there are some shading issues.

    Have a look at Non Destructive Modeling in Blender. Most of the time its used for Beveling and Booleans.
    https://www.youtube.com/results?sear...ctive+modeling

  10. #60
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    Awesome! Looking forward to seeing the Lambo'
    There is an exception to every rule, apart from this one.

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