Results 1 to 7 of 7

Hybrid View

  1. #1
    Join Date
    Aug 2010
    Location
    Denmark
    Posts
    233

    Cool New teaser trailer for our game - LIMBO meets Antichamber meets Talos Principle

    We've just released a new teaser trailer from our game See You On The Other Side. It's an atmospheric first-person puzzle game where you cannot walk in the shadows.



    Personally, I got my start in game development thanks to 3D Buzz. Years ago I learned C# thanks to the XNA 101 courses. Feels great to finally be working on a "real" commercial game!
    My game portfolio: http://gustavdahl.net/

  2. #2
    Join Date
    Oct 2011
    Posts
    547
    It looks really interesting and compelling.
    Congratulations and good luck

  3. #3
    Join Date
    Aug 2010
    Location
    Denmark
    Posts
    233
    Thank you! We will soon be sending out some new test builds for people to try
    My game portfolio: http://gustavdahl.net/

  4. #4
    Join Date
    Feb 2005
    Location
    Czech Republic :.)
    Posts
    765
    Looks very cool! Definitely my type of game

    Can I ask how long have you been working on it, how big is the team and when is the release date?
    Mind Duck Games check out our game prototypes ;.)

  5. #5
    Join Date
    Aug 2010
    Location
    Denmark
    Posts
    233
    The original university prototype was made in 2013 by a team of five students. We graduated our master's last summer and then officially founded the company to begin "real" work on this game.

    So, what you see in this trailer is work from around september 2016 to today, including starting a company and learning a lot of legal stuff. At the moment, we have the following team:

    - 1x CEO/Producer
    - 3x Programmers
    - 1x Level Designer
    - 1x Audio Designer
    - 1x Concept Artist (intern) - but is not working on this game

    Since we are a startup, our roles are quite flexible. E.g., one of our programmers also work with the narrative aspect, while myself do programmer and PR.

    Our goal is to release the game next year
    My game portfolio: http://gustavdahl.net/

  6. #6
    Join Date
    Feb 2005
    Location
    Czech Republic :.)
    Posts
    765
    Sounds great! I wish you the best of luck.

    I'm frequently thinking about starting game development "seriously". So far I've been only to game jams and made short prototypes of games. So it's always interesting for me to get some info from behind the scenes. Thanks.
    Mind Duck Games check out our game prototypes ;.)

  7. #7
    Join Date
    Aug 2010
    Location
    Denmark
    Posts
    233
    Cool! I also come from a background of many game jams and prototypes. The best advice I can give is to find a team of people that you really like and can trust. We've found that our friendships have helped us a lot through various ups and downs. I would 100% prefer a team that goes well together socially than a team of super-talented people who do not like to work with each other.
    My game portfolio: http://gustavdahl.net/

Tags for this Thread

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •