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  1. #1
    Join Date
    Nov 2014
    Posts
    2

    UDK How to make the fire particle system spawn better

    I managed to create quite a good looking fire particle system last night.I added shimmer,smoke,embers,orbiting embers and the fire itself.I am quite pleased with the result but the fire emmiter itself is weird it's kinda rough up the edges and especially the top and the bottom and kinda destroys the particle system quality.Is there way I could fix that?

    I attached a link which have 4 screenshots,use the arrows to surf along them.

    http://www.dropmocks.com/mHrZ85

  2. #2
    Join Date
    Nov 2014
    Posts
    2
    Bump!!!!!!!!!!!!!!!!!!!!

  3. #3
    Join Date
    Jan 2017
    Posts
    0
    i am looking to do some thing equivalent, however fyi, lovely sure you don't certainly need to attach the ribbon to any particle source. For those who don't, it'll simply follow the actor and circulation from there. Just in case that's why you want the particle to remain put...That you can additionally preview the outcomes via click here to view motion within the viewport.

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