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  1. #1
    Join Date
    Mar 2012
    Posts
    9

    Problem adding cores to fractured static meshes

    Hey all,


    Trying to add a core to a fractured static mesh and keep getting the following error...
    Click image for larger version. 

Name:	add_core_to_fractured_sm.gif 
Views:	68 
Size:	8.1 KB 
ID:	72755

    Can anyone help please?


    Smudgy

    P.S. Also can someone please tell me how this object can be made to explode when a 'RB_RadialForceActor' is enabled too?

  2. #2
    Join Date
    May 2008
    Location
    Ely, UK
    Posts
    2,547
    You're probably not using a core with collision. Also I think you'd need a PhysX Destructible actor and not a fracture mesh to use a with a RB_RadialForce on it.

  3. #3
    Join Date
    Mar 2012
    Posts
    9
    Thank you NATO

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