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  1. #1
    Join Date
    Oct 2010
    Posts
    2

    evil monkeys map size

    I'm trying to figure out how to increase the map size. Just changing this code in game.cpp :
    Code:
    bool Game::run(void)
    {
    	level = new Level(&drawArea, 30, 20);
    //...
    doesn't work, what else needs to be modified to make the map/level bigger?

  2. #2
    Join Date
    Oct 2010
    Posts
    2
    never mind, i figured it out. I had to change the values in both drawEngine.h and game.cpp

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