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  1. #11
    Join Date
    Mar 2009
    Location
    Bellevue, WA
    Posts
    803
    The debugger is a seperate component from the compiler. When I first started programming I would get frustrated and hated using the debugger but in the end it became my best friend
    " Imagination is the preview of life's coming attractions " - Albert Einstein
    " If you can't explain it simply, you don't understand it well enough." - Albert Einstein

    My Website: http://www.gamedevlounge.com/

    If any post is informative please provide positive feedback by clicking the star below.

  2. #12
    Join Date
    Sep 2002
    Location
    So. Cal.
    Posts
    133
    This worked for me. I was trying to declare a new type int for each of my items, which of course wasn't working.

    Thanks everyone for your help!


    Quote Originally Posted by BazzaCAD View Post
    Try something like this....

    Code:
    int pickedItem;
        pickedItem = int.Parse(Console.ReadLine());
    
        if (pickedItem == 1)
       {
           Console.WriteLine("You've selected the 12 Gage Shotgun!");
       }
    
       if (pickedItem == 2)
       {
          Console.WriteLine("You've selected hand gun!");
       }

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