Results 1 to 6 of 6
  1. #1
    Join Date
    Jun 2010
    Location
    Kitchener, Ontario, Canada
    Posts
    258

    modeling within unity

    I stumbled apon this and got really excited

    http://forum.unity3d.com/threads/122...NSIDE-of-UNITY!

    it allows you to quickly model within unity itself, im sure it has limitations and isnt ment to replace blender or max, but it might be incredibly cool for mocking up a level really fast within unity.

  2. #2
    Join Date
    Jul 2008
    Location
    Portsmouth, England
    Posts
    436
    Wow, that's pretty neat.

  3. #3
    Join Date
    Jul 2011
    Location
    Victoria, Australia
    Posts
    7
    Looks alright. Not sure about that $95 price tag though, when compared to the alternatives available, but it does look pretty decent

  4. #4
    Join Date
    Jun 2008
    Posts
    1,088
    I think it is something that is interesting but unless it offered some great benefit I would probably just use an outside modeling package. I understand wanting to work in one package but I am not sure if I would agree in this case :P.

    -Dane
    You know you want to!

  5. #5
    Join Date
    Jun 2010
    Location
    Kitchener, Ontario, Canada
    Posts
    258
    if the price was much lower...say 30.00 it'd be a no brainer...i just wanted to post it here to show what a neat idea it was, but yeah since i've gotten addicted to blender its pretty hard to layout any cash for something not as good.

  6. #6
    Join Date
    Jul 2002
    Location
    In space
    Posts
    5,428
    Even at $30, I'd just stick with Blender.

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