Results 1 to 3 of 3
  1. #1
    Join Date
    Jun 2011
    Posts
    2

    Learning C# for Uniy3d

    A team and I are working on a game in unity3d and we only have one programmer. I want to learn C# to take some of the
    load off of him. I've worked some in java which is very similar to C# but I don't know where to start.
    Should I take the course on C#/XNA extreme 101 or would that not relate to programming in unity3d?
    Is there another course that would be better for learning C# aimed toward unity3d?

    Thanks for your time.

  2. #2
    Join Date
    Aug 2010
    Location
    Vector3.Zero
    Posts
    146
    Hey Jedeo,

    the XNA course covers basic C# stuff(not necessarily unity releated) but If you are completely new to programming I'd advice you to watch those videos, if you are not you dont really have to watch it. Just watch on topics you are not familar with. However, if you already knew a programming language there is always something new on the other language(or similar). They do have the Platform and the 2D shooter videos where they use C#. So, I think that'd be a great place to start

    http://www.3dbuzz.com/vbforum/content.php?225
    http://www.3dbuzz.com/vbforum/sv_vid...9562b6abb1332a

    I used the Unity Scripting Reference and MSDN to learn both C# and Unity, so I'd advice you to check em if you are not familiar with some topics and Good Luck
    Noob stuff I've been playing with

    Multiplayer RPG - http://www.youtube.com/user/Stridervan?feature=mhee
    Advanced Minimap Tutorial - http://www.youtube.com/playlist?list...ature=view_all
    Website - http://projectzoso.weebly.com/

  3. #3
    Join Date
    Jun 2011
    Posts
    2
    Thanks for you advise I'll definitely check those out.

Tags for this Thread

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •