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  1. #11
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    Quote Originally Posted by ffejnosliw View Post
    The webplayer and flash are completely different things. I have never seen any ability in any released version of Unity to build a flash file. Without hardware accelerated shaders (only in Flash 11) I can't imagine how it would even be possible. Are you sure about this? Building for the web via the webplayer is one thing, but building a flash file that runs in the regular flash player is something else altogether.
    Check it out, Jeff! The demo at Unite 11 was pretty nifty. Not entirely sure about the specific release. I can't recall if it will be in 3.5 or not. I don't think so, but don't quote me on that.

    http://blogs.unity3d.com/2011/02/27/...3d-on-the-web/

  2. #12
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    Like I said, I know they have announced it for future release and demoed it. My contention was with people who are saying this has been a feature of Unity for quite some time.

  3. #13
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    Sorry, Jeff. I was only responding to this:

    Are you sure about this? Building for the web via the webplayer is one thing, but building a flash file that runs in the regular flash player is something else altogether.

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