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  1. #1
    Join Date
    Jul 2010
    Posts
    1

    cant find shader basic paramter in 2011

    hi guys

    I am running through talented ball on 3dsmax tutorials, I am up to applying basic materials and am having trouble following the tutorial.
    My problem is I cant find the shader basic parameter with the Blinn preset] on the material editor. I have also tried to locate it in the slade material editor by dropping a material in the node window and clicking its heading to reveal its parameters, can someone direct me to an appropriate tutorial that spells out how to apply a bitmap from my computer to a selected object?

    cheers
    ben smith

  2. #2
    Join Date
    Jan 2004
    Location
    Phoenix, AZ
    Posts
    4,231
    Open your material editor (The original editor, and not slate) and look within Blinn Basic Parameters. Here you'll see the Diffuse attribute with a gray bar (color picker), followed by a small, square button. This button is what you click to apply textures/materials/etc to an attribute. Clicking this button will bring up the Material browser list, at the top of which is Bitmap. Select bitmap to open a file selection dialog, where you can navigate to the image of your choosing.

    Hopefully this sets you on the right track.

  3. #3
    Join Date
    May 2011
    Posts
    1
    I know this is old as hell but if someone find this thread using google (like i did) you just have to click the button that is next to the dropdown list and choose "Standard".

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