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  1. #1
    Join Date
    Jun 2006
    Location
    Lubbock, Texas
    Posts
    345

    Question regarding multiple VS projects

    I ran into an issue and wanted to ask about it.

    In Lee's Terrain R&D TP_Controller was accessed from the TerrainDemo code. When I did that part Intellisense had no idea what TP_Controller was.

    I have two seperate file folders for the MMO projects:

    C:\Projects\3DBuzzUnityMMOClass for all the MMO stuff

    And

    C:\Projects\3DBuzzUnity3rdPersonCharacterControlle r for the TP stuff

    I guess the question is: Do I need to have all these separate projects inside one giant folder so VS can pick up on the existence of all these scripts? Do I need to compile a .dll and constantly redirect VS to go look for them? I feel certain that there is something simple I am missing and would like to know how Lee is getting VS to recognize all of his stuff.

    I kinda "fixed" the issue by dragging TP_Controller.cs from the 3DBuzzUnity3rdPersonCharacterController.csproj into the Lee'sTestingFrameworkUnityProject.csproj but this seems sketchy at best and a horrible practice.

    Could some kind soul out there guide me a little about this fundamental programming issue? I would appreciate it.

    David
    I USED the search function and couldn't find what I needed!

  2. #2
    Join Date
    Jan 2011
    Posts
    72
    You need to import all the scripts from the character controller project into the terrain R&D project. Also take your character prefab with you. Just drop it in the scene and it should work !
    Good luck.
    ''A person who never made a mistake never tried anything new.'' - Albert Einstein
    "The expression of what you are in space-time creates the pattern of space time." - Bachir Boumaaza

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