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  1. #1
    Join Date
    Dec 2002
    Location
    Norway
    Posts
    450

    Terrain from a design perspective

    I just thought I'd share Feng Zhu's latest concept art tutorial. He paints three different fantasy terrains and has some interesting comments regarding the look and function of something like an MMO terrain. For instance that one should design the world/ terrain before attempting architecture and clothing, and that game worlds try to contain all the amazing features of the real world in a small, confined space.

    Enjoy!


  2. #2
    Join Date
    Sep 2008
    Location
    Salisbury, UK
    Posts
    2,812
    Thanks for that... inspiring video.

    I found
    my current avatar on google, so props to THIS GUY who created the original...

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