Page 2 of 3 FirstFirst 123 LastLast
Results 11 to 20 of 30
  1. #11
    Join Date
    Apr 2010
    Posts
    60
    @pezz None that I'm aware of

  2. #12
    Join Date
    Jun 2008
    Posts
    1,088
    Definitely good tips. Thanks for sharing with us! I wish I had some tips to contribute but I don't think I know anything that others wouldn't. :P

    -Dane

  3. #13
    Join Date
    Oct 2008
    Location
    Holy Land
    Posts
    313
    Time for the.. Tip of the day

    Did you ever thought "I need my particles to be more fun!".. "they are BORING!"
    but you just didn't know how?
    This day is OVER!

    Introducing: Particle Animation!



    Enjoy..
    Last edited by hareljann; 11-03-2010 at 11:31 AM.

  4. #14
    Join Date
    Oct 2008
    Location
    Holy Land
    Posts
    313
    Tip of the day

    If you ever have a debugging script(or any other object) that you don't want to include in the build,
    you can tag it "EditorOnly".


  5. #15
    Join Date
    Jun 2008
    Posts
    1,088
    Very cool stuff! Keep it up, I am thoroughly enjoying these . I like the use of UV Animations in the previous post.

    -Dane

  6. #16
    Join Date
    Oct 2008
    Location
    Holy Land
    Posts
    313
    Quote Originally Posted by DaneC020 View Post
    Very cool stuff! Keep it up, I am thoroughly enjoying these . I like the use of UV Animations in the previous post.

    -Dane
    Thanks Dane..
    I'm happy that you find them useful..

  7. #17
    Join Date
    Oct 2008
    Location
    Holy Land
    Posts
    313
    Hi all,
    Sorry for not being active lately..
    I've been moving apartment and city.
    Now I'm back, reviving my Unity/C# skills. and also I really want to revive this thread.
    When the MMO class will begin I'm sure that lot of us will have good weapons to share.

    Thanks in advance..
    and Happy new Unity Year!

  8. #18
    Join Date
    Dec 2007
    Location
    Austin, Texas
    Posts
    499
    If you want to serialize Vectors or colors, you have to make a wrapper class. (click link for a Vector 3 wrapper class)

  9. #19
    Join Date
    Jun 2008
    Posts
    1,088
    I am glad you are back! I love your Unity tips and think it is a great help to those who browse the forums. (Even if they don't post! You know who you are! O_o) I have been working with programming for the IOS using Unity and it has been a great process but things have been nipping me in the butt every now and then. So hopefully you can bring in some new tips!

    -Dane

  10. #20
    Join Date
    Mar 2002
    Location
    Long Island
    Posts
    1,673
    now this is something that is really useful. Like the tips... Keep them coming.
    Please let me know when we are going to have some fun so I can pay attention.


Page 2 of 3 FirstFirst 123 LastLast

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •