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  1. #1
    Join Date
    Aug 2009
    Location
    Stoke-On-Trent, UK
    Posts
    45

    Halo 3 Pelican Dropship

    I'm trying to improve my overall modelling and VFX workflow skills based on what I learnt creating my T-800 Terminator I started a year ago.

    I decided doing a Halo 3 Pelican Dropship as it gives me a chance to a do a big sci-fi vehicle project which I haven't done for ages.

    C&Cs are welcome, thanks!



  2. #2
    Join Date
    Aug 2009
    Location
    Stoke-On-Trent, UK
    Posts
    45

  3. #3
    Join Date
    Aug 2009
    Location
    Stoke-On-Trent, UK
    Posts
    45

    Update 2

    With a view of the inside!


  4. #4
    Join Date
    Jul 2010
    Posts
    8
    Nice polygon placement, like the flow. How many polygons for each of the ships? keep it coming

  5. #5
    Join Date
    Aug 2009
    Location
    Stoke-On-Trent, UK
    Posts
    45

    Update 3

    Thanks Jon, the polycount is on the top right of each image (except the first, which is 634 polys.)

    Heres another WIP, with more surface detail and better "wings".


  6. #6
    Join Date
    Jul 2010
    Posts
    8
    Sorry about that some how I missed that information. Nice Polygon count for those objects. Are you planning on rendering this and if so what program are you going to use?

  7. #7
    Join Date
    Jul 2002
    Location
    In space
    Posts
    5,428
    The model is looking fantastic, but I think my favorite thing so far is the clear progression you've presented in your WIP posts. Well done!

  8. #8
    Join Date
    Feb 2004
    Location
    Glasgow, Scotland, UK
    Posts
    421
    Looks really good! Keep it up! :-)
    My Current WIP: AIRWOLF using Maya

  9. #9
    Join Date
    Aug 2009
    Location
    Stoke-On-Trent, UK
    Posts
    45
    Thanks for the comments everyone

    @Jon- I'm planning to render in Maya with Mental Ray, though the modelling is done in Max.

  10. #10
    Join Date
    Aug 2009
    Location
    Stoke-On-Trent, UK
    Posts
    45
    Just the rear engines left to do now-


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