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  1. #1
    Join Date
    Aug 2008
    Location
    Lincoln Nebraska
    Posts
    365

    3DBuzz UDK video training HD Stream

    [Approval has been granted by Epic Games]

    User_Interface

    GeneralOverview
    TypesAndNavigation
    ViewportOptions
    RealTime
    ViewModes
    GameView_LockViewport
    LockSelectedToCamera
    LevelStreamingVolumePrevis
    PostProcessPrevis_thru_Maximize
    Alternative_WASD_Nav
    Maya-Style_Nav
    FileMenu
    EditMenu
    ViewMenu
    BrushMenu
    BuildMenu
    ToolsMenu
    HelpMenu
    NewMap_thru_Redo
    TranformationWidgetButtons
    FindActors
    ContentBrowser_thru_ClippingSlider
    TranslucentSel_thru_ParticleLOD
    BuildOptions_thru_PIE
    OverviewAndModes
    Primitives
    CSGOperations
    Volume
    VisiblityButtons
    ConsoleBar
    ContentBrowser_Overview
    SourcePanel
    FilterPanel
    TagsPanel


    Simple_Level

    BSP_Primer
    BasicFloorSlab
    ModifyingTheFloor
    NorthAndSouthWalls
    EastWestAndCentralWalls
    ModifyingTheEastWall
    Ceiling
    SelectingMaterials
    SurfaceProperties
    IntroAndSupports
    CenterRailAndSupports
    DoorAndWallPanels
    CreatingShelves
    GroupingMeshes
    RemainingMeshes
    LightmassImportanceVolume
    PointLightProperties
    EmissiveLighting
    FinalLevelLights_Emissive_1
    FinalLevelLights_Emissive_2
    FinalLevelLights_LightActors
    BSP_DoorPocket
    InitialDoorMotion
    ClosingAndCollision
    DoorSounds
    PostProcessVolume
    PlayerStart_Weapon_Vehicle


    Lighting

    Properties
    Lightmass_Properties
    LightTypes
    Toggleable_Movable
    DominantLights


    GeometryMode

    GeoMode_Intro_UI_EditMode
    GeoMode_Extrude
    GeoMode_BrushClip
    GeoMode_Pen
    GeoMode_Lathe
    GeoMode_ActiveModifiers


    Kismet

    Introduction
    KismetUI_and_SlidingDoor
    MatineeUI
    ToggleableLight
    TogglingMaterial
    Comments
    Announcements
    SwitchingAnnouncements
    PlayingAlarm
    LockingTheDoor_Boolean
    NamedVariables
    RemoteEvents
    DelayedCountdown
    BlowingUpThePlayer
    SubSequences
    Movers


    Materials

    MaterialEditor_UI
    Properties_Channels
    ImportingTextures_BasicMaterial
    DiffuseNetwork
    SpecularityNetwork
    DetailTexture
    BumpOffset
    Tiling_MatInstance


    Terrain

    IntroToTerrain


    FracturedStaticMeshes

    BasicFracture
    FractureToolSettings
    AddingAFractureCore
    FractureProperties


    Sounds

    Introduction
    SoundWaves_SoundCues
    SoundCueEditor
    AmbientSoundActors
    mbientSoundSimple
    AmbientZones


    Particles

    CascadeUI
    ParticleAssets
    EstablishingFlameEmitter
    Distributions
    FlameEmitterInitialSettings
    FlameEmitterCompleted
    GlowAndShimmerEmitters
    AddingSmoke
    PlacingInLevel


    FluidSurfaces

    CreatingActors
    FluidMaterial
    FluidInfluenceActor


    Physics

    KActors_and_Constraints
    Setting_up_a_physics_asset
    Setting_up_a_ClothObject
    Setting_up_a_Softbody


    Crowds

    CrowdIntro
    Archetype_and_Navigation
    NavMesh_Pylons
    Spawner


    Cinematics

    Introduction
    RobotSkelMesh
    AnimatingTheCamera
    DirectorGroup_CinematicMode
    AnimatingLightMaterial
    LightActor_LightSound
    RobotSetup
    SpawningBot
    SteeringTheBot
    InitialConditions
    HealthSystem



    UIScenes


    IntroAndOverview
    CreatingAUIScene


    TopDownGame

    GameIntroduction
    PackageIntroduction
    CameraSetup
    LivesCounter
    EndGameSequence
    GameOverScreen
    TimerCountdown
    SpinningKeys
    KeyTouchEvents
    KeyPickupComplete
    Goal
    MovingBlock_IntialSetup
    CameraAndUISetup
    MovingBlock_InitialConditions
    MovingBlock_InitialConditions
    MovingBlock_MovingEvents
    MovingBlock_SetMoveStatus
    MovingBlock_ResetCamera
    PillarTraps
    AddingBots_MovingBehavior
    AddingBots_SpawningBehavior
    AddingBots_OrginAndDestinationActors
    AddingBots_SpawnBots
    AddingBots_FiringBehavior
    AddingBots_PatrolBehavior
    CrushingBlocks
    Last edited by Quitin; 12-08-2009 at 09:31 PM.
    I can dream all I like, that's my right.

  2. #2
    Join Date
    Nov 2001
    Location
    Dickson, TN
    Posts
    5,649
    Greetings everyone,

    Permission has been granted from Epic Games. I'd like to thank Quitin for his patience and for his time to help get this all sorted. We have to be extremely cautious when dealing with assets that belong to other companies. Quitin, feel free to repost the links.

    Thanks for taking the time to upload the videos for everyone! I am sure the 3D Buzz members here really appreciate it!!

    BuZZ

  3. #3
    Join Date
    Aug 2008
    Location
    Lincoln Nebraska
    Posts
    365
    Okay re posted Thank you & the rest of the Buzz team for the exceptional training videos.
    I can dream all I like, that's my right.

  4. #4
    Join Date
    Nov 2001
    Location
    Dickson, TN
    Posts
    5,649
    Quote Originally Posted by Quitin View Post
    Okay re posted Thank you & the rest of the Buzz team for the exceptional training videos.
    You are most welcome And thank you for getting the links back up so blazing fast! Awesome job!

    BuZZ

  5. #5
    Join Date
    Feb 2005
    Posts
    34
    that's great news.

  6. #6
    Join Date
    Sep 2006
    Location
    Australia
    Posts
    1,870
    Awesome links, ty Quitin
    Dangerous. Mute. Lunatic.
    <Toastage>: and you're like "Ey Joe it is Smismar, I am belgium, ishn't that veird. Fix mai internetz or I cut you yehs?"

  7. #7
    Join Date
    Nov 2008
    Posts
    397
    gratz mate cheers for the good work, shame I have them all on my pc already lol

  8. #8
    Join Date
    Mar 2004
    Location
    Stinky London
    Posts
    733

  9. #9
    Join Date
    Mar 2005
    Location
    Estonia
    Posts
    469
    FREAKING AWESOME. Guys why not post this thread into NEWS section. I nearly missed it

    BTW. Where is Terry???

  10. #10
    Join Date
    Apr 2007
    Location
    EARTH :)
    Posts
    1,022
    Thanks 3DBuzz and Quintin!

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