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  1. #1
    Join Date
    Aug 2009
    Posts
    2

    "Fatal Error" exporting meshes out of Maya

    Hello Guys,
    I've a very tedious problem when I try to export a simple mesh from Maya 2009 to Unreal Ed 2004. I digit the command "axmesh" after had triangulated the mesh, and I receive this message from Maya.
    I hope that some of you could help me,
    Thanks a lot!

    P.s.: I've done the model in Zbrush and exported as an obj in maya

    Matteo


  2. #2
    Join Date
    Aug 2009
    Posts
    2
    Ok, I've fortunately solve this problem by myself. The problem was that I didn't have created the texture coordinates for my mesh in Zbrush.
    Hope that this will be helpful to someone.
    thanks

    Matteo

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