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  1. #1
    Join Date
    Apr 2011
    Posts
    5

    Maya Project 2 texture error, please help!

    I was doing project 2 of the Maya Fundamentals, and between video 24 and 25 in Advanced Shaders I closed down Maya. Now I can no longer see the textures of my ship, it's all white or gray. http://imgur.com/TSV2k,KupBb
    Does anyone know how I can fix this?

    Also, when I reopened my hypershade with all the ship nodes and stuff it looked like this: http://imgur.com/TSV2k,KupBb#1

    Any way I can hide all the uneccesary nodes I dont need?

    All and any help is appreciated

  2. #2
    Join Date
    Jul 2003
    Location
    N/W uk
    Posts
    211
    hi Darthshepius,
    I'm not sure but have you pressed the [6] key on your keyboard? (reveals the texture in the screen)
    but they should still be in the hypershade to assign to the ship, try a render.
    If not: save as it is, and open up a previous/ incremented version of the file.
    Let me know if this does not help?
    Ian.

  3. #3
    Join Date
    Feb 2005
    Location
    /..
    Posts
    2,595
    In your Attribute Editor with the material visible scroll down to the Hardware Texturing roll out, change Textured Channel to Combined Textures and then back to Color to force a refresh.

    They show this in one of the vids near the start of that section (if memory serves)
    There is an exception to every rule, apart from this one.

  4. #4
    Join Date
    Apr 2011
    Posts
    5
    Ah, thanks a million, man! That fixed the problem

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