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  1. #1
    Join Date
    May 2006
    Posts
    12

    Question Monkey Level Artifacts

    Hi, I am working through Evil Monkeys and having a bit of trouble finding the source of this artifact bug. I am halfway through the level class and it compiles and runs with no errors. If someone could point me in the right direction without giving too much away I would be very appreciative.
    Attached Images Attached Images
    Last edited by LizKimber; 12-03-2008 at 01:31 AM. Reason: source removed

  2. #2
    Join Date
    Nov 2006
    Location
    UK
    Posts
    3,774
    Ive removed your source - as it forms part of a paid class too.

    Looking at your picture 1 of 2 things come to mind.

    Youve maybe switched x and y round in the display portion hence the garbage at the bottom as if it were say 10x20 you've gone 20 down not 20 across
    or
    your level is of a different size somehow than it thinks it is.

    Best way to decide is to debug it and check
    Delphi !ROCKS!
    Got a question? Read this first!!!
    "You gotta help us, Doc. We've tried nothin' and we're all out of ideas"

  3. #3
    Join Date
    Mar 2008
    Posts
    67
    Yeah, it looks like you might have switched x and y, but without beeing able to see what you did, I can't help any further.

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