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  1. #1
    Join Date
    Nov 2006
    Location
    UK
    Posts
    3,774

    Cool September challenge: Due Midnight Oct 1st GMT!

    Your challenge.

    Snakes and ladders
    ------------------

    the grid should be at least 100 squares, involving snakes and ladders (for those who dont know you slide down snakes and climb up ladders)

    You roll a dice, you move your marker, its generally designed for 2 or more people, but, for this game, you are to have the computer play as 1 person against you.

    Winner is first to the highest number square you created.

    You *MUST* animate the moving up a ladder and down the snake, even if its just showing the counter slowly travelling along it. Eg it cant just appear at the bottom for no reason.. You should also animate the moving of your counter, so if the counter moves forward 6 places, you see it hop onto each of the squares as it goes..

    -- while Im away the first week, Im sure you can get on with the majority of it, I will answer questions on my return.
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  2. #2
    Join Date
    Oct 2006
    Posts
    356
    I am in, and my pas file is up and running, well I opened a project saved it and closed BDS as I am a bit busy right now.

  3. #3
    Join Date
    Jan 2007
    Posts
    216
    Okay, I'm definatly in. Last Challenge was soo much fun!

    Just to make sure, because I've never heard of the game before, should it look anything like this? http://www.greathallgames.com/anosta...akesLaddCH.jpg

  4. #4
    Join Date
    Oct 2006
    Posts
    356
    Yes Dragonclaw, that is correct, and well done I was impresed with your Minesweeper.

  5. #5
    Join Date
    Jan 2007
    Posts
    216
    Thank you!

    Well the logic of the game seems simple.... it is the hole grafic that concerns me....

  6. #6
    Join Date
    Jul 2007
    Location
    Lithuania, Klaipeda
    Posts
    13
    what about the end of the game if I roll more than I need?
    I mean what happens if I'm standing on square 98 and roll a six? Do I simply win?
    Wise men speak because they have something to say; fools because they have to say something.
    Plato

  7. #7
    Join Date
    Jan 2007
    Posts
    216
    I guess it's your choice... or simply make it possibly to set it up both ways.

    I also read rules, where you go again if you role a six, but I you role another six after that you have to go back to the start. So since Liz didn't specifically set up the game rules, you pretty much have a free choice.

  8. #8
    Join Date
    Nov 2006
    Posts
    233
    For snakes and ladders you are supposed to roll the exact number to the finish square to win. So if you are on square 98 and 100 is the last one you must roll a two.

    But, Liz hasn't set any specific rules so I'm sure you have free reign to make it as interesting as possible.
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  9. #9
    Join Date
    Oct 2006
    Posts
    356
    Yes you have free rain here, however I think you should make a help file to explain your rules, and yes the logic is amazingly simple.

    Adam

  10. #10
    Join Date
    Oct 2006
    Posts
    356
    How are people doing, I know that Liz was a little disappointed with the number of entries for the last challenge, however this one is much simpler. It is worth a try, and if you start on it soon, then you will have time to ask questions.

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