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  1. #1
    Join Date
    Apr 2005
    Location
    Portugal
    Posts
    69

    Cool Joystick controlled camera!

    Hi! I don't know if this is the right section to post this but here it goes.

    I have a Joystick and wanted to use it to control a camera in the scene. Well I went to the Motion tab and set the XYZ Position and Rotation tracks to Motion Capture, chose joystick from the stack and assigned the intended keys to each position and rotation track (also ajusted some parameters). Then went to the Utilities tab and selected Motion Capture, then Test.


    It worked and I had LOTS of fun playing around with!

    well....... then I realized something... if you rotate the cam 180º the XY coords still point in the same direction, so what it means is the kyes get "inverted" and you'll have to press right for the cam go left, back to go foward and vice versa.

    I played around with the settings and got nothing


    If someone knows a way around to get this working I would be REALLY greatfull!!




    PS: This thing is really awsome and helps a LOT navigating through the scene and camera animation with ease. You can also use it to animate other objects (eg. chopers or jets!! )


  2. #2
    Join Date
    Mar 2002
    Location
    Herman Miller Aeron chair
    Posts
    14,520
    Here's another example of mocap in action.
    http://www.3dbuzz.com/vbforum/showthread.php?t=96131&
    Paul Holm
    Toronto

    "The potato peelings in the sink, did not turn into vodka as I had hoped." - Mishka Shubaly

  3. #3
    Join Date
    Apr 2005
    Location
    Portugal
    Posts
    69
    Thanks. I will check it out


  4. #4
    Join Date
    Apr 2005
    Location
    Portugal
    Posts
    69
    Hey Paul Holm that did the trick unfortunatly I started playing around with some modifiers and forgot to save... then Max chrashed :S
    I shoulda know by now to allways save before an "adventure" :P


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