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  1. #1
    Join Date
    Mar 2002
    Location
    houston
    Posts
    275

    Porsche 959 (WIP)

    my last 2 attemps to post this failed so im going to try again....
    ----------------------------------------------------------------------

    this is alittle update for my porsche, i changed a few things, but the back is far from done




    here it in in a VERY simple room, ill make the room some time next week


  2. #2
    Join Date
    Jan 2002
    Location
    I don't know... Mommy help me!!!
    Posts
    622
    ack, material if you are going for cel shaded it is ok but if you weren't......Run away. J/k anyway

    http://www.polysculpter.fsworld.co.u...portfolio.html

    that site has a good car shader material
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  3. #3
    Join Date
    Mar 2002
    Location
    Germany
    Posts
    107
    Not perfect but it looks good.

    How did you create the car and which application?

  4. #4
    Join Date
    Mar 2002
    Location
    houston
    Posts
    275
    edit-poly 3dsmax 4

  5. #5
    Join Date
    Mar 2002
    Location
    houston
    Posts
    275
    that site with the car material, it didnt make it look good at all, ill post a pic sometime today

  6. #6
    Join Date
    Mar 2002
    Location
    houston
    Posts
    275
    also, what do you mean by cel-shaded? i'v herd it before, but cant remember what it means

  7. #7
    Join Date
    Apr 2002
    Location
    USA
    Posts
    41

    Lightbulb

    Something that is cel-shaded usually looks like a cartoon. The textures look flat. In other words a sphere would normally gradually blend from the highlight to the shadow, where if it was cel-shaded it would have a hard line between the two. By the way, the car looks great.

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