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  1. #1
    Join Date
    Jun 2002
    Location
    Isle of Wight
    Posts
    598

    Low Poly Baja Bug

    Been a while since I posted here . Anyway heres what I am working on at the moment. Its a VW baja bug for my HL2 mod CarmaGordon.

    http://mods.moddb.com/4482/

    Its 1956 poly.


    Xmas mod - Bringing Christmas to Half Life
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    Its a Beast Half Life Mapping *NEW* Now with 3D Max tutorials
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    My Showcase Page
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  2. #2
    Join Date
    May 2002
    Location
    Israel
    Posts
    838
    Look real nice, I went to your mod's website and it looks like a great idea, I loved those car games and if you guys could make something like that I would sure play it

    Do you have any ideas for maps or game types ?

  3. #3
    Join Date
    Jun 2002
    Location
    Isle of Wight
    Posts
    598
    Our first public alpha will be plain deathmatch. Later releases we are going to start adding custom game modes like king of the hill and cops and robbers .

    Xmas mod - Bringing Christmas to Half Life
    ----------------------------------------------
    Its a Beast Half Life Mapping *NEW* Now with 3D Max tutorials
    ----------------------------------------------
    My Showcase Page
    ----------------------------------------------
    My Photography

  4. #4
    Join Date
    Aug 2004
    Location
    in the shadows
    Posts
    155
    Really good model
    the wheels look kinda sqarish, wouldn't wanna drive it, it would be to bumpy
    But it's probably for keeping the polycount low.
    Other than that. It looks good and it's a nice concept

  5. #5
    Join Date
    Mar 2005
    Posts
    23
    I like it .Its Good looking even with low polycount and thats great .

    Simple Yet Beautiful

  6. #6
    Join Date
    Jun 2002
    Location
    Isle of Wight
    Posts
    598
    The wheels wont matter, I could have squares and it would still be smooth in game. The wheels collision models are generated by HL2. The wheels on the model are purely visual.

    *edit*
    Finished unwrapping him , I hate unwrapping so I am glad its out the way now.

    Last edited by tommydaz; 03-28-2005 at 04:24 AM.

    Xmas mod - Bringing Christmas to Half Life
    ----------------------------------------------
    Its a Beast Half Life Mapping *NEW* Now with 3D Max tutorials
    ----------------------------------------------
    My Showcase Page
    ----------------------------------------------
    My Photography

  7. #7
    Join Date
    Aug 2002
    Location
    The last free city
    Posts
    2,426
    Looks good, are the windows going to be clear/ is there and interior?
    nalhcal.deviantart.com
    "So I said, I must get out of these wet clothes and into a dry martini" - Homer Simpson

  8. #8
    Join Date
    Jun 2002
    Location
    Isle of Wight
    Posts
    598
    Windows are going to be solid, but shiny. So no interior.

    Xmas mod - Bringing Christmas to Half Life
    ----------------------------------------------
    Its a Beast Half Life Mapping *NEW* Now with 3D Max tutorials
    ----------------------------------------------
    My Showcase Page
    ----------------------------------------------
    My Photography

  9. #9
    Join Date
    Oct 2003
    Location
    In my chair!!
    Posts
    83

    Nice mate !!

    Cant wait to see it textured
    3D Games Artist
    www.powerpixels.co.uk

  10. #10
    Join Date
    Jun 2002
    Location
    Isle of Wight
    Posts
    598
    Texturing is not my strong point . Here is what I have done so far.


    Xmas mod - Bringing Christmas to Half Life
    ----------------------------------------------
    Its a Beast Half Life Mapping *NEW* Now with 3D Max tutorials
    ----------------------------------------------
    My Showcase Page
    ----------------------------------------------
    My Photography

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