Search:

Type: Posts; User: Glarth

Page 1 of 20 1 2 3 4

Search: Search took 0.10 seconds.

  1. Replies
    3
    Views
    569

    no i don't know of a setting that will turn that...

    no i don't know of a setting that will turn that on all the time sorry. :(
  2. Replies
    3
    Views
    569

    it should always work every time i've tried it it...

    it should always work every time i've tried it it worked. :meh:
  3. Thread: VCTF-RockBrawl

    by Glarth
    Replies
    9
    Views
    1,005

    yeah it worked fine, but are you sure that you...

    yeah it worked fine, but are you sure that you really need to have all those packages from ut2k4 included with your zip?
    the only one that you should have with your map is the "zark" one the rest...
  4. Thread: VCTF-RockBrawl

    by Glarth
    Replies
    9
    Views
    1,005

    hey have you thought about also posting this at...

    hey have you thought about also posting this at http://nalicity.beyondunreal.com/

    and
    http://www.unrealplayground.com/

    you should be able to get a lot more people playing it if you do. :)
  5. have you tried using "forcePath" on your path...

    have you tried using "forcePath" on your path nodes? also you could set up a assault path to the areas you want and set thier priority to .75 or higher and see if they will do what you want. :)
  6. Thread: 'Critcal Error'

    by Glarth
    Replies
    2
    Views
    524

    well i don't know if this will help any but Ued...

    well i don't know if this will help any but Ued can have problems with saving and opening maps that have spaces in thier path name like "D:\Program Files\UT2004\Custom Maps\Wisard Like" that path...
  7. Thread: Bot Pathing

    by Glarth
    Replies
    9
    Views
    1,059

    i've had the same problem, i just delete the...

    i've had the same problem, i just delete the problem nodes and place new ones at a slightly different location most of the time that works. :meh:
  8. if you want your gear to travel up and down with...

    if you want your gear to travel up and down with your lift then set it's attach tag to match your lifts tag, also in your gear's properties under mover set bSlave to true.
    i'm not sure what you...
  9. the attach tag is used when you want to have a...

    the attach tag is used when you want to have a object move when a mover moves.
    you can attach movers-emitters-sounds-volumes ( i think lights also but they have to be dynamic). :D
  10. try looking in your movers properties for "attach...

    try looking in your movers properties for "attach tag" and remove whatever name is in that field. :)
  11. Replies
    17
    Views
    1,559

    don't know if this will help but have you tried...

    don't know if this will help but have you tried using a lambert instead of a blinn when you assign a material to your SMesh?
  12. Thread: Xtreme NOOB

    by Glarth
    Replies
    14
    Views
    1,477

    you can try looking Here...

    you can try looking Here
    it stills has some problems but it still might be helpful. :)
  13. Replies
    8
    Views
    805

    look at this post they had a similier problem,...

    look at this post they had a similier problem, hope this helps. http://sv1.3dbuzz.com/vbforum/showthread.php?s=&threadid=96811

    :D
  14. try looking in your movers properites for...

    try looking in your movers properites for something that would effect Karma and try setting it to true.
    don't know for certain though. :meh:
  15. also over at the atari forums steve polge has...

    also over at the atari forums steve polge has announced that it's cool with epic to use asset's from U1, UT, U2, and U2XMP for use in there maps.

    the post can be found Here look about halfway...
  16. Replies
    21
    Views
    1,064

    i saw the mini-series and it was pretty cool, i...

    i saw the mini-series and it was pretty cool, i haven't read the books though so i don't know how close they kept to the books but after watching the show i'll have to read them. :D
  17. Thread: 2 skyboxes?

    by Glarth
    Replies
    9
    Views
    1,451

    yeah angel's way would seem to be the only way to...

    yeah angel's way would seem to be the only way to do that, if UT2K4 lighting was fully dynamic lighting like doom3 you could have a sunlight actor that slowly moved across the sky until it went down...
  18. don't know if this will help any, but i've found...

    don't know if this will help any, but i've found that if you import something into the myLevel package Ued won't save it unless it's being used in the level itself. :(

    what you could do is create...
  19. Replies
    18
    Views
    1,592

    hey DarkAngzel i'll take a look at your map. :)...

    hey DarkAngzel i'll take a look at your map. :)
    Just make sure that it's smaller than 2mb in size so you can post it here and if you still can't connect and you have a fast net-connection just send...
  20. Replies
    11
    Views
    1,091

    well i haven't tried playing with the view shaker...

    well i haven't tried playing with the view shaker so i really don't know, but you could always host a game and have a few friends join you on-line and see if it will do what your looking for. :meh:
  21. Replies
    11
    Views
    1,091

    try looking in the AlleriaHardware,...

    try looking in the AlleriaHardware, HumanoidHardware and Pipe_Static packages, also if you find a door you like but it's too small you can always resize it in it's default properties to any size you...
  22. Replies
    11
    Views
    1,091

    Yes it will work, so don't worry. :D

    Yes it will work, so don't worry. :D
  23. Replies
    43
    Views
    2,486

    well i just watched all the little ninja episodes...

    well i just watched all the little ninja episodes and i think it's pretty cool.
    :D :D
  24. Replies
    2
    Views
    505

    you could try looking at the redeemer explosion,...

    you could try looking at the redeemer explosion, that sound's like it might be what your looking for.
    it's located in the xEffects folder, hope this helps. :)
  25. Replies
    19
    Views
    1,057

    even though it's way late.... HAPPY NEW YEAR!!!! ...

    even though it's way late.... HAPPY NEW YEAR!!!! :D :D
Results 1 to 25 of 489
Page 1 of 20 1 2 3 4