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  1. Thread: 300zx

    by Browndog1978
    Replies
    15
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    2,283

    I have thought about modelling for assets stores...

    I have thought about modelling for assets stores for unity and unreal but have never been sure if I would get a good return on the time spend modelling, maybe one day I will give it a try. I did list...
  2. Thread: 300zx

    by Browndog1978
    Replies
    15
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    2,283

    Thanks mate, I've moved on a bit but still models...

    Thanks mate, I've moved on a bit but still models cars, these days usually for the web though http://www.tjm.com.au/en-oceania/build-your-own-tjm-4wd
  3. Thread: 300zx

    by Browndog1978
    Replies
    15
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    2,283

    Wow, just found this thread again (8 years...

    Wow, just found this thread again (8 years later). I did end up finishing it, haha.
    https://www.youtube.com/watch?v=iiUzeTMkhzo
  4. Replies
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    ic....never heard of the KA24de but after some...

    ic....never heard of the KA24de
    but after some research I found that that engine is only available in a nissan 4WD here in OZ

    this link might interest you
    http://www.200sx.org/faq_2.html
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    yeh Im currently saving for a 240sx though here...

    yeh Im currently saving for a 240sx though here in Australia its called a 180sx

    what motor do they have in the 240sx
    the 180sx here in OZ has a ca18 or an sr20
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    Drift car?....isnt it front wheal drive?

    Drift car?....isnt it front wheal drive?
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    6,072

    How about my Bonesrope thing with a little dash...

    How about my Bonesrope thing with a little dash of IK ?
  8. Are you using meshsmooth? If you are you really...

    Are you using meshsmooth?
    If you are you really need to know how meshsmooth actually works before you can control it well enough to model something as complex as a human head.
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    Im going to start right now :)

    Im going to start right now :)
  10. Replies
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    first project in max....could have fooled me ...

    first project in max....could have fooled me

    looking really good
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    that looks awesome

    that looks awesome
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    looks good

    looks good
  13. Replies
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    1,481

    next step..... getting rid of that gawd...

    next step.....

    getting rid of that gawd awefull rust :)
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    If you dont want to animate the rope yourself...

    If you dont want to animate the rope yourself then reator is you answer
  15. or just select the verticies at the corners of...

    or just select the verticies at the corners of the windows and chamfer them (with a real small amout)
  16. Thread: Bad wind!

    by Browndog1978
    Replies
    1
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    278

    post your max file so people can get a better look

    post your max file so people can get a better look
  17. Replies
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    I found that directX 9 works alot better than...

    I found that directX 9 works alot better than directX8 or opengl

    you will never get the blueprints in the viewport to look as good as the original

    here are some good blueprint sites...
  18. Check attached pic It might help

    Check attached pic

    It might help
  19. Replies
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    746

    depends what you want to learn photo realistic...

    depends what you want to learn
    photo realistic rendering, games modelling, effects etc
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    I haven't had any problems connecting to servers...

    I haven't had any problems connecting to servers here in OZ
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    No worries, glad to help

    No worries, glad to help
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    looking good the underside of the arms look a...

    looking good

    the underside of the arms look a little bright

    If you are going to render to texture I would suggest playing with the lights a little more.
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    Try this ...

    Try this

    http://www.levels4you.com/forum/view.l4y?view=138093

    If ya get it working add the skins from my site

    www.browndog.tk
  24. If you are any good at Max you could just import...

    If you are any good at Max you could just import the model and animate and render him there
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    yeh I doubt net cafes will have the xvid codecs...

    yeh I doubt net cafes will have the xvid codecs installed
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