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Type: Posts; User: Mr.Dork

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    Gosh! I could have watched a lot more of that....

    Gosh! I could have watched a lot more of that. Can you make a longer film? :)

    Not sure what sort of cinematic stuff is possible, but some followcam stuff during the flypast towards the little...
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    Wow! What a difference! From the first reel...

    Wow! What a difference!

    From the first reel I'd never have guessed that the little house and the axe were wireframe and animated.

    I'm surprised you left out the scene with the kid and Sir Ned....
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    Re: Digital cameras

    I thought of something. If you really want to take pictures for use as textures, make sure the camera can store pictures uncompressed.

    I just got a Minolta S414 (4Mpixel, 4x opt.zoom, ridiculously...
  4. I don't know if it's possible, but where Mods...

    I don't know if it's possible, but where Mods already have to take action to close or delete a thread, they could lower the post count of the spammer by a few. Seeing the rewards for their "hard...
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    Looks great. I would use it a lot.

    Looks great. I would use it a lot.
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    Maybe Buzz can let you know what, if any, special...

    Maybe Buzz can let you know what, if any, special permission he needed from Epic, or others, to release the first UEd VTM's.

    That seems a comparable thing to me.
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    Original Unreal/UT and Wheel of Time, even though...

    Original Unreal/UT and Wheel of Time, even though they are completely different styles.
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    At one time 'babydoll_38c' was starting one:...

    At one time 'babydoll_38c' was starting one: http://sv2.3dbuzz.com/vbforum/showthread.php?s=&threadid=58222
    I don't know how far that got.

    Would it be less legal than posting any screenshots? Or...
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    Here's some blurb on the tongue's mechanics. I...

    Here's some blurb on the tongue's mechanics. I doubt it will help :meh: :
    http://reptilis.net/lacertilia/chamaeleonidae/tongue.html.

    As an approximation I think you could have a near-straight,...
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    OK. I suppose I'm erring on the safe side. I...

    OK. I suppose I'm erring on the safe side.

    I think it was the "it's so depressing" bit.

    These things aren't always so clear cut. One night, on a different forum, a guy was just posting "what's...
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    Awesome! I've been waiting for the update :D. ...

    Awesome! I've been waiting for the update :D.

    The tail looks odd that straight. Can you have it in a realistic curve for the poses?

    Good job! I hope the skinning goes as well as the model.
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    It might be better if there aren't threads like...

    It might be better if there aren't threads like this unless they are cries for help.

    Sometimes they are, and mean that someone needs moral support immediately.
    If we've got used to seeing this...
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    Level Editing 101 is an incredible VTM. I find...

    Level Editing 101 is an incredible VTM.
    I find it hard to believe that the others can be the same standard and as easy to learn from.

    But I hope to be proven wrong :).
  14. I use Netscape Communicator :o. Well, it's a...

    I use Netscape Communicator :o.

    Well, it's a suggestion. . . not a good one, but still . . . :meh:
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    Poll: Is there any chance of this happening? There...

    Is there any chance of this happening?

    There is a new UT-map-WIP thread in the current WIP forum, and it really seems out of place: http://sv2.3dbuzz.com/vbforum/showthread.php?s=&threadid=62142
    ...
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    Hey King Mango. That is pleasing to my eye....

    Hey King Mango.

    That is pleasing to my eye. The architecture and textures look nice, and most of the lighting.
    The abrupt shadow on the nearest pillar to the left is unfortunate. It accentuates...
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    Hey Scott M C4D, I get happier the older I...

    Hey Scott M C4D,

    I get happier the older I get.
    For some reason, the beauty of nature, e.g. flaura, fauna, changing seasons, landscapes, seem to become more significant.
    Also simple things like...
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    At least you got the textures working :). I...

    At least you got the textures working :).

    I had no luck with the static meshes. UEd crashed and put up an error, then quite a few seconds later it bleeped again and put up another error :eek:. I...
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    Here's a direct link to the Advanced Search page:...

    Here's a direct link to the Advanced Search page: http://sv3.3dbuzz.com/vbforum/search.php

    I have it as a favorite because it takes me so many steps to get there otherwise.
    I think it depends on...
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    I was born "hooked" on hitting switches which...

    I was born "hooked" on hitting switches which made lights go on and off. Only the complexity has changed in the meantime :D.

    Pong and Space Invaders probably saved my life. Without those I'd...
  21. Thread: the 64 chip

    by Mr.Dork
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    While we're "getting the facts straight", they...

    While we're "getting the facts straight", they can't make a non-64-bit cpu that outperforms the A64 3400+ in 32 bit mode easily because their current 32bit architecture is near its limits in power...
  22. Thread: RAM Question

    by Mr.Dork
    Replies
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    It depends on the specific make and model of...

    It depends on the specific make and model of motherboard. Most will have tables in their manual showing what is possible.

    It also depends what speed you want to run the ram. For example, many...
  23. Thread: Unreal II

    by Mr.Dork
    Replies
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    This suggests that you haven't patched the single...

    This suggests that you haven't patched the single player game either.
    That can be got here: http://www.3dgamers.com/games/unreal2/
    (and lots of other places).

    Yes, the hardest difficulty is the...
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    All Unreal II assets are Atari's property so...

    All Unreal II assets are Atari's property so definitely not the same company.

    It doesn't matter much because very little is compatible.
    Textures are ok, and maybe sounds, but that's about it....
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    In the case of Halo it saved me money. If it...

    In the case of Halo it saved me money.

    If it had come out on PC first I would almost certainly have bought it straight away. Knowing that it was 2 years old when it was finally ported to the PC I...
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