Search:

Type: Posts; User: procrastination

Search: Search took 0.12 seconds.

  1. Replies
    5
    Views
    1,464

    It's all in what's being keyed

    What is it that is being animated? Is it an objects rotation? Movement? Scale? A modifier value? A parametric value?

    You see, depending on what it is that is being animated there can be different...
  2. Replies
    11
    Views
    6,056

    Reactor anyway?

    I gave in and used reactor for this swing. (See attached file.)

    http://www.oscarbandi.com/reactor_swing.avi

    For the bend modifier and spline technique that you're doing in your original post,...
  3. Replies
    11
    Views
    6,056

    Tuff question

    Wow,

    I've been beating my brains about what sounded like a simple rig but is actually quite hard.

    I might have something on this by tomorrow. I'm not taking the Reactor path because you want a...
  4. Replies
    2
    Views
    527

    Killed all the RAM.

    Despite the helpful nature of using point cache to get the job done, there is one warning that should be mentioned.

    Depending on the complexity of the characters that you are animating, have a...
  5. Replies
    11
    Views
    6,056

    Rope swing question?

    stevenbhn,

    A couple of questions.

    Is there something in the animation that will require manual control of the swing?

    How realistic will this swing need to move?

    Of the two above, which is...
  6. Replies
    19
    Views
    3,075

    ???

    Acctualy I just read the first post then jumped to a responce. Didn't bother to read the explanation.
  7. Replies
    4
    Views
    692

    Biped or DEATH???

    Biped or Death????

    I'd probably go with death.

    Seriously. It's well worth everyone’s time and energy to learn the fine art of rigging. And doing so is a heck of a lot of fun too. Not only that...
  8. Replies
    1
    Views
    435

    Is this CS doing its thing?

    This sounds like something that Character Studio does. Are you using Biped or Character Studio for this. Because that programs does some F'd up things. I don't like it and never will.

    Suggestion:...
  9. Replies
    4
    Views
    497

    Character studio... No love lost.

    I never have been a big fan of character studio.

    When you get your snow boarder working can you post an avi here? I'm interested in seeing what people are doing with CS.

    -Oscar
  10. Replies
    1
    Views
    469

    Run cycle... Like a walk, only faster.

    First things first... There are no lazy animators. Trying to automate everything can cause just as many head aches as it's meant to solve.

    2nd: Since it is a run cycle you can do just one cycle...
  11. Replies
    7
    Views
    2,132

    Alternative method

    You can also do one animation cycle by hand then copy/paste the keys in the dope sheet mode of the Track View.

    Simple dirty way of getting the same thing done... You know. if you don't have to...
  12. Replies
    2
    Views
    274

    Sometimes it's whatever works man.

    Sometimes it's whatever works man.

    But for a suggestion...

    If you want to avoid having to model your guy twice, you can model him with no t-shirt. Then when you're matching up the t-shirt for...
  13. Replies
    4
    Views
    676

    Can you give us more details?

    Can you give us more details?
  14. Replies
    1
    Views
    264

    Your dummy helper may be to blame.

    There's something funny that happens when you try the thing you described. Perhaps it's the float that controls the wired parameter. But then Max has always had a difficulty working with all the...
  15. Replies
    4
    Views
    415

    Cheap and simple Wire method

    Ok here's how you can use "Wire" for same size cogs and different size cogs.

    Same size cogs (amount = 2 cogs): Wire the same rotation axis of the slave cog (the cog being controlled) to the Master...
  16. Replies
    5
    Views
    859

    Here is your answer: Bone tools

    At some point in time you probably opened up the "Bone Tools" box.
    (Character>Bone Tools) At the bottom of this tool box, under "Object properties" there is a check box that says "Bone On". Some...
  17. Replies
    19
    Views
    3,075

    Key frame verts

    It looks to me like there is a lot of key framed verts.
  18. Replies
    9
    Views
    748

    I like rigging.

    zakkwylde,

    Is that the only reason CS caught on for?

    Doing your own rigs gives you all the power. You get to define to rules to how things work. A little scripting, some dummies, bam you've got...
  19. Replies
    9
    Views
    748

    Sad but true.

    Yes I know, and I'm acctualy good with cryptic explanations too. But for some reason they just don't jell with me. Check the gaming sites like you said.

    Thanks,
    -Oscar
  20. Replies
    9
    Views
    748

    Thanks

    I took a look at those. They are badly authored. The tutorials tell you how to do one thing, like a slip and fall, but not how that technique of manual keys can be used in other ways. They are...
  21. Replies
    9
    Views
    748

    Next Question

    What would you recommend as the best source for learning CS? Preferably good books. The bigger the better.

    -Oscar
  22. Replies
    9
    Views
    748

    Character Studio Shortcomings.

    I’ve recently gotten on a project where Character Studio is the preferred tool for animation.

    Now perhaps and the age of 28 I come from the old school of 3D animation. Where we made our own rigs,...
  23. Replies
    14
    Views
    1,108

    Explain yourself, man!

    Something like what you want to do can take 30 seconds to build or 30 days. It depends on your level of detail.

    Spill-it man. Details. What is it you want to see when you're done. We've got some...
  24. 4 easy steps to making a detailed IDE cable - See attached image

    Here's how I would make a quick and very detailed (probably too detailed) IDE cable in 4 steps.

    Step 1: create a circle 1 unit in diameter and use the array tool to duplicate it 40 times (80 times...
  25. Replies
    9
    Views
    715

    Boolean not all that bad

    Actually boolean really are not all that bad any more. (This is my opinion) I remember the days when we were all modeling on 200mhz machines and if you did a boolean operation you just killed all...
Results 1 to 25 of 25