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Type: Posts; User: Julio_R

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    not one link in this post works for me...?

    not one link in this post works for me...?
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    hmm, that's a really good Idea didn't even think...

    hmm, that's a really good Idea didn't even think about that option. one question, does a projector project on players I mean I'm pretty sure I've walked under trees and got the shadow on my weapon?...
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    that will effect the actuall terrain right what...

    that will effect the actuall terrain right what about the painting of the texture on? like say I have a basic dirt texture and for the ruts I want a darker dirt for the tire tracks.
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    question about the detail in a terrrain

    I would like to have more control on my terrain, for instance If you wanted to make a motocross track and have the ruts follow turns how could you do that? I mean even the smallest brush for painting...
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    online class question

    I noticed that there's a mention of maps being posted for download that people have done. Is that still gonna happen or is it happening and I'm just not sure where to check them out at?
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    hmm, I'll check out that change level action see...

    hmm, I'll check out that change level action see if it's smoth, as far as exporting to an avi, what do you mean like with fraps or something like that. I mean there isn't a way to export from ed is...
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    matinee question

    I'm just wondering if there is a way to cut from one map to another. For instance say you have a character who fades into a dream sequence and as you go in to the dream it is set in a totally...
  8. Thread: Speed Modeling

    by Julio_R
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    Poll: I think that's a cool idea, I would love to try....

    I think that's a cool idea, I would love to try. But it wouldn't be maya only or anything like that just a project and a set date to have it done? Or you could even take it a step further and have...
  9. Thread: meterial ID's

    by Julio_R
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    thanx guys, very helpful. Raziel31, I was trying...

    thanx guys, very helpful. Raziel31, I was trying to use a few different textues from within the game, that's why I needed to know about the ID'S. If I can't pull it off that way then I can always...
  10. Thread: meterial ID's

    by Julio_R
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    meterial ID's

    If I make a model that I want to bring into unreal as a static mesh but need it to have several textures is that possible, I mean how many meterial ID's can you have on the same object?
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    http://www.wrigleyvideo.com/videotutorial/index.ht...

    http://www.wrigleyvideo.com/videotutorial/index.htm best sight I've ever seen as far as premier goes.
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    when you bake a texture can you save it to any...

    when you bake a texture can you save it to any format you want?
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    question about texture baking

    Here's what I would like to do, let me know if it is possible or not (I'm not sure). Ok, I want to make a static mesh and I want to light it and bake the texture so I can bring it into unreal. My...
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    got an acustic guitar from my wife, and a big...

    got an acustic guitar from my wife, and a big smile from watching the kids open there gifts.
  15. Thread: just wondering

    by Julio_R
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    well I'm talk'n like static meshes, you know a...

    well I'm talk'n like static meshes, you know a tree or street lights just stuff that you know you'll put to use.
  16. Thread: just wondering

    by Julio_R
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    just wondering

    anyone start work'n on a model for the new engine, I mean with the kinda polys there talk'n I figure might as well start working on stuff now, well with the normal mapping and major poly counts in...
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    I didn't say the site was a lifestyle I said 3d...

    I didn't say the site was a lifestyle I said 3d in general, and if you love animation or gaming or modeling etc etc this is THE place!!!
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    IMO, If you have no use for this sight "anymore"...

    IMO, If you have no use for this sight "anymore" then you really never did. The info you learn here is about a love of gaming or your favorite 3d package. You don't just "kinda dig" this stuff, this...
  19. Thread: capes?

    by Julio_R
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    thanx for the link, didn't even know that was an...

    thanx for the link, didn't even know that was an option.
  20. Thread: capes?

    by Julio_R
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    And what formula is that cause I'm currious how...

    And what formula is that cause I'm currious how that's done?
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    C:\WINDOWS\Fonts

    C:\WINDOWS\Fonts
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    cool, thanx guys

    cool, thanx guys
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    got a texture baking question.

    ok, I'm a little confussed. I want to take a static mesh and light it in max, and bake the lighting in once it's all set the way you like it. Where I'm confussed is in the texture part, are you...
  24. Thread: buildings

    by Julio_R
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    Re: buildings

    [QUOTE]Originally posted by n!Ja
    [B]I need to model some buildings.I know that max is not real software for that but..........

    ????? why isn't it?
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    mastering unreal

    is there an official release date? I stopped at my local borders today and did a search on there in house pc, all I got was november release.
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