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  1. Thread: Remember when...

    by DezFX
    Replies
    15
    Views
    2,856

    Sad to see that the Lounge consists of 3 stickies...

    Sad to see that the Lounge consists of 3 stickies and a "Remember When" thread...
  2. Python is a great general purpose language with...

    Python is a great general purpose language with many applications. With your website background, you will probably take to Django like a fish to water. But, Python is so much more.
  3. You could use the min and max functions. I am on...

    You could use the min and max functions. I am on an iPad and not testing this, but it would go something like this...


    yPos = min(cmds.getAttr("object.translateY"), 10)
    xPos =...
  4. Replies
    3
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    1,546

    I get asked this question quite often when...

    I get asked this question quite often when talking about my class with other TDs. The simple fact is, YES, you should learn MEL. When you are learning, you are better starting off with MEL for the...
  5. Replies
    5
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    2,668

    The only thing that makes sense is that, if both...

    The only thing that makes sense is that, if both your desktop and laptop are running the same version of Maya, there may be some plugin loaded in the scene saved from your desktop that is not loaded...
  6. Replies
    5
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    2,668

    Can you open the files on your desktop machine,...

    Can you open the files on your desktop machine, or do they crash there, too? If you can open it, try saving as Maya ASCII and open that on your laptop. If that does not work, try exporting as another...
  7. Replies
    14
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    3,175

    Very nice work.

    Very nice work.
  8. You can create a curve at the intersection of...

    You can create a curve at the intersection of where the two meet and use that as an emitter.
  9. Replies
    8
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    577

    Why don't you just make a layered shader and plug...

    Why don't you just make a layered shader and plug this shading network into that and add your other shading network on top?
  10. Replies
    3
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    427

    I am not sure what you mean by "stupid indents"...

    I am not sure what you mean by "stupid indents" but if you could show a picture or elaborate a little more maybe someone could help you get past that. There are no free character rigging VTMs as of...
  11. Thread: Bool problem

    by DezFX
    Replies
    17
    Views
    1,286

    On the left side menu, under your user name, you...

    On the left side menu, under your user name, you should see a link for "My Home". Click that and then your user controls page should appear. Click the link near the top for "Edit Profile" and you...
  12. Thread: video card

    by DezFX
    Replies
    13
    Views
    1,161

    I have never promoted any product nor do I feel I...

    I have never promoted any product nor do I feel I should be classified as having "loyalties". If I knew of any problems with any product I would equally warn anyone who is simply looking for...
  13. Thread: Makeing a mirror

    by DezFX
    Replies
    10
    Views
    1,166

    A mirror would be just like chrome in which there...

    A mirror would be just like chrome in which there is no color. A mirror would get all of it's color from the environment that it reflects. Here is a hard chrome shader that I like to use.
  14. Replies
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    611

    Take a look at this picture...

    Take a look at this picture. Is the texturing on the orange plastic surface what you are trying to do? Where you have the sidewalls of the tire and a seperate texture for the tread? If so this is...
  15. Replies
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    1,391

    I don't use hotkeys for certain kinds of...

    I don't use hotkeys for certain kinds of components, but instead I use selection marking menus. You could basically do the same thing with pickmasks if you want. Here is the code you would just need...
  16. Thread: Making a Rope

    by DezFX
    Replies
    10
    Views
    1,273

    You really should get the rigid cylinder into the...

    You really should get the rigid cylinder into the positon you wish for the rope to be before you create the goals and springs. Because they have an initial state when they are created that is the...
  17. Thread: Quick question!

    by DezFX
    Replies
    12
    Views
    524

    Fillet for what? I would use fillet after I got...

    Fillet for what? I would use fillet after I got the main surface down. Then fillet could be use for the edges to give that rounded corner to catch the hilights. If you look at the corners of your...
  18. Thread: Making a Rope

    by DezFX
    Replies
    10
    Views
    1,273

    OK, when you are moving the locators you are...

    OK, when you are moving the locators you are actually moving the clusters which are driving the original cylinder. It looks, from the picture, that your locators are not right on the ends of the...
  19. Thread: Making a Rope

    by DezFX
    Replies
    10
    Views
    1,273

    Lewi, The tutorial is for creating a rope that...

    Lewi,
    The tutorial is for creating a rope that is constrained on both ends sort of like a jump rope.

    ezra,
    I am not sure why your soft body would be deforming like that on the end. I'm assuming...
  20. Thread: Quick question!

    by DezFX
    Replies
    12
    Views
    524

    Yes, birail is really cool once you get the hang...

    Yes, birail is really cool once you get the hang of how it works. When I was modeling my bike, I tried every method I could think of when doing the gas tank. What I eneded up using was a NURBS...
  21. Replies
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    7,387

    You can select a group of vertices in Maya and...

    You can select a group of vertices in Maya and snap them to align to a grid/plane. Open the options for the transform tool (Modify > Transform Tools > Move Tool > Options Box) and uncheck the box for...
  22. Thread: Smooth Proxy

    by DezFX
    Replies
    24
    Views
    1,482

    Duplicating an instance with negative scale is...

    Duplicating an instance with negative scale is fine while you are modeling. But when you are done modeling and have what you think is a finished product you will want to delete the duplicated half of...
  23. Thread: Making a Rope

    by DezFX
    Replies
    10
    Views
    1,273

    Hey ezra, The problem is in your point...

    Hey ezra,

    The problem is in your point constraint options box. You need to check the box for "Maintain Offset". What is happening is since you have 0 0 0 in the XYZ fields and you are not...
  24. Thread: Quick question!

    by DezFX
    Replies
    12
    Views
    524

    In Maya, just as in life, there are a million...

    In Maya, just as in life, there are a million ways to skin a cat. Just as long as you get what you want in the end, a pissed off cat, all is well. Another option would be to use a flat NURBS plane...
  25. Thread: Quick question!

    by DezFX
    Replies
    12
    Views
    524

    Sorry about that... The Birail tool lets you...

    Sorry about that...

    The Birail tool lets you create surfaces by drawing their outline profile curves. What you will want to do is this:

    1) Create your curves as I have in figure A. Make sure...
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