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Type: Posts; User: Ginev

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    For the StaticMesh packages it's a little more...

    For the StaticMesh packages it's a little more involved. First you will have to place a mesh in your map. Next rightclick it and convert it to the BuilderBrush. Once that's done you can export the...
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    Ok man i added my model to the map.Then i...

    Ok man i added my model to the map.Then i rightclick it and then i go to convert and clicked To Brush.Then my model go from green to red (I am using Star Wars Republic commando Unreal Editor).So...
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