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Type: Posts; User: Tarn

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    Thanks for the tip. It seems that when I...

    Thanks for the tip.

    It seems that when I parent the clusters to the Root the problem is less severe, yet still exists.

    I wouldn't mind sharing the file with anyone who thinks they can wade...
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    Spine and Tail problems

    Sorry if this is a noob question, I just couldnt find it answered through searching the forums.

    Here's the deal. I've rigged both a spine and tail (same thing in essence I guess) with a IK...
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    I have been re-rigging the skeleton to see if I...

    I have been re-rigging the skeleton to see if I can determine a point where things start screwing up, and I think I have found the point (or one of them) at which things begin to go awry.

    When...
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    Thanks for the tip. It seems that the joints are...

    Thanks for the tip. It seems that the joints are properly oriented in xyz fashion, as their unwanted rotation travels down the line to each child. I tried resetting the joints to 0 rotation and...
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    Joints auto rotating on Scene load

    In MayaPLE 5.0 it seems that when I load a scene certain joints that have had their transformations frozen (rotation in this case) load with rotation on them. For instance a joint in the Skeleton's...
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