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Type: Posts; User: Gert

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    Catching a bouncing projectile

    Hi guys.
    I made a ricochet map, and one of the things I need to do is collecting or "catch" my own projectile when it bounce of a wall towards me. I start in the simulated function ProcessTouch and...
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    Ricochet projectiles

    Hi. I have ricochet map where my projectiles ricochet when it hit a wall. I want to "catch" the projectile after it bounce back from a wall. I know that the function to do this start in the...
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