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Type: Posts; User: Snyp3r

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    Yeah, Ubisoft really does make some great games...

    Yeah, Ubisoft really does make some great games (Far Cry, Splinter Cell are the ones I can think of off the top of my head here) and EA...well they make football games...I'd hate to see them get...
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    Well some people seem to think it's the SDK...

    Well some people seem to think it's the SDK launcher, some think it's Hammer, seems like they have no idea what's going on, let alone how to fix it :meh:
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    Ok, well the transparencies do seem to work on...

    Ok, well the transparencies do seem to work on GIF files, my viewer is stupid and doesn't show the alpha for some reason :meh: But now I'm back at square 1 again with the TGA format.

    EDIT: I...
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    It's a little texture project thing I'm doing for...

    It's a little texture project thing I'm doing for this game, all the logos and stuff need to be 64x64, 256 color TGA files. And it's not the fact it's 256 color either, even if I do it in 32 bit...
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    Well another thing, if it makes any difference, I...

    Well another thing, if it makes any difference, I forgot to mention that I'm using a 256 color palette.

    EDIT: Before I install 2.2, what's the exact process you're doing to get it to work? I'm...
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    GIMP 2.0 question

    Well I couldn't find anywhere else to put this since there's no General forum for 2D software, but I could really use some help here. My problem is that I'm trying to export a .TGA file with...
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    While we're on the subject of funny, free,...

    While we're on the subject of funny, free, browser-based MMOs...Kingdom of Loathing

    An adventurer is you! :D
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    You need to crouch mid-jump to get over things...

    You need to crouch mid-jump to get over things like railing, or into vents.
  9. Yeah that'd odd that it crashes like that, did...

    Yeah that'd odd that it crashes like that, did you try re-downloading the SDK, or maybe even the texture packs for Half-Life 2?
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    I don't know why Valve thought they should make...

    I don't know why Valve thought they should make the tools run on Steam, why the hell can't they just give us the tools that THEY use? :mad:
  11. HL2 Knowledge Base...

    HL2 Knowledge Base should cover most of that, but I still can't find a breakable wood tutorial anywhere :meh: As for the nodraw texture, open the texture browser, in the keyword or search field type...
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    Yeah, it is pretty wasteful, probably one of the...

    Yeah, it is pretty wasteful, probably one of the most wasteful SDKs I've used to date :meh:
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    Yeah, you should get written permission from...

    Yeah, you should get written permission from whoever owns the Resident Evil name, and everything related to it before you go about this project (if you don't have it yet that is).
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    Well I hear that surrounding your entire map with...

    Well I hear that surrounding your entire map with one big cube like that can be fatal for performance Arimus, the preferred method seems to be to isolate each part of the map as best you can ( HL2...
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    Hammer/SDK out of resources crash

    Well I just experienced this nasty little problem myself, and lost a good deal of work because of it (not to mention the little bit of a scare it caused me), so I thought I'd post the link to the...
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    Hopefully it has good multiplayer, the Stargate...

    Hopefully it has good multiplayer, the Stargate universe has the potential for some really cool multiplayer stuff :)
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    Trillian and WinAMP, been using them for a long...

    Trillian and WinAMP, been using them for a long time...
  18. Thread: source engine

    by Snyp3r
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    You can find the SDK under Steam's games menu....

    You can find the SDK under Steam's games menu. Scroll down until you find the Source SDK, then launch it. It will automatically download everything it needs and install itself. To restart Steam, just...
  19. Try the Splinter Cell series, great games (though...

    Try the Splinter Cell series, great games (though not really "shooters") and I don't think I saw a single pixel of blood...The game is what they call "stealth action", so it's not really a shooter,...
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    Personally, I got a kick out of the mod for the...

    Personally, I got a kick out of the mod for the original CS that made about 5x the mess whenever someone was hit, and they'd bleed on the ground wherever they went if they got hit. Pretty funny mod :p
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    I figured it out, at some point I switched the...

    I figured it out, at some point I switched the game to DirectX level 7.0, which turned on some kind of lightmap debug info (I tried other maps, and sure enough, I saw the exact same problem). So I...
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    Wierd CS: Source bugs

    Well I just fired up the game for a round in cs_italy, and I noticed a wierd little bug, a bunch of the lights have little wireframe boxes around them. I haven't seen this bug in any of the other...
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    Thanks, that works great, the water looks ugly as...

    Thanks, that works great, the water looks ugly as sin now, but I get a decent framerate :p
  24. Thread: Tools? Where?

    by Snyp3r
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    That was kind of the whole point of the speed...

    That was kind of the whole point of the speed mapping thing, it was to make the mappers focus more on gameplay and the bigger picture of the map than the tiny details.
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    Well I tried that, but the only thing that seems...

    Well I tried that, but the only thing that seems to effect the water is the reflections and the shaders, both of which are set to their absolute lowest. I get an excellent framerate everywhere else...
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