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  1. For anyone still interested in this topic, I...

    For anyone still interested in this topic, I received the reply from Atari today and they said that they were aware of the problem and had notifed the company doing the rebates to honor all copies...
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    I'm having a similar problem, but with the PLE...

    I'm having a similar problem, but with the PLE rather than the full version. The Maya PLE 5 file and the UT2004 plugins is on disc on of the SE in the directory labeled CD6\Extras\MayaPLE. I...
  3. I e-mailed them this morning before posting here,...

    I e-mailed them this morning before posting here, actually. I 'll post the reply when it comes.

    I suppose I'm just being pessimistic. Surely they'll honor it. The only concern I have is that...
  4. UT2004 $10 rebate...no good for pre-orders?

    Maybe I'm splitting hairs here, but on the rebate card that came in the package of UT2004, it clearly states you must "Enclose a clean, clear copy of the original receipt for Unreal Tournament 2004,...
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    Three things I'll say here: First, if you're...

    Three things I'll say here:

    First, if you're really concerned about getting sued, read the templetons.com sites that Glen recommended and also go to EFF to see what they have to say on the...
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    Keith, thanks for replying. I have an older...

    Keith, thanks for replying. I have an older version of UT2003, one of the first batch released. It has PLE v.4.0, which shows the watermark even in wireframe mode. It is a pity that the plug-ins...
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    Plug-ins in Maya PLE 5.0

    I have seen several people asking this question, so I thought I'd throw in my two cents on the issue. So far as I can tell, version 5.0 of the PLE supports NO plug-ins other than the ones on the...
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    Yep, exactly. If you're just doing it for your...

    Yep, exactly. If you're just doing it for your own personal fun and don't distribute it, it shouldn't be a problem. Even if it was, who'd ever know about it if no one but you ever sees it? :D ...
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    It would depend on the specific game's EULA as to...

    It would depend on the specific game's EULA as to whether this was legally permissible. Actually, using textures or meshes from one game in the editior of another is not necessarily per se a...
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    Sticky: Some great info here. I had a question that...

    Some great info here. I had a question that seems pretty basic, but I have yet to find the answer to anywhere. Is it possible to directly import the textures or static meshes from one Unreal game...
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