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  1. Thread: Plasma Ball

    by Moose
    Replies
    4
    Views
    2,990

    I've just been having a go at trying to do a more...

    I've just been having a go at trying to do a more controlable setup where animated nulls (fingertips) determin the direction of the static - then I remembered that there is a tutorial similar to this...
  2. Thread: Plasma Ball

    by Moose
    Replies
    4
    Views
    2,990

    Hi Kingsoz The Lsystem Sop comes with a...

    Hi Kingsoz

    The Lsystem Sop comes with a lighting preset, which gives a quick and dirty solution that'll be a good place to start from... perhaps.
    :)
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    2,029

    I've just got ZB, and have to say that it was a...

    I've just got ZB, and have to say that it was a great decision. Like capt chuck says though, I'm finding it a challange to get used to the way things are done - but things are slowly begining to...
  4. Thanks for the info guys. :)

    Thanks for the info guys. :)
  5. Thread: adding thickness

    by Moose
    Replies
    2
    Views
    966

    You may get some joy out of the Peak sop and then...

    You may get some joy out of the Peak sop and then wireing it back into a Merge with your pre-peaked geometry. If it looks a little wonkey you might need to make sure the normals are all pointing the...
  6. @APLevitz - Hi there! As you seem to be the...

    @APLevitz - Hi there!

    As you seem to be the man that's all clued-up on all things Gnomon and ZBrush, I wondered if you could provide me with a bit of info :)

    I've just bought ZB2 (finaly...
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    5,924

    Nope. I wasn't really thinking of anything...

    Nope. I wasn't really thinking of anything imparticular - least of all a ship. I was searching to do something different when I came up with the Bulge idea. This left a big invisible sphere in the...
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    Well following your lead CG, I've added a load of...

    Well following your lead CG, I've added a load of polyExtrudes - Thunderbirds anyone :D

    ps - I notice now that I could have made life a lot easier if when I added the sphere, I made it a mesh...
  9. Thread: I need a help

    by Moose
    Replies
    4
    Views
    880

    I've given it a bash, though it's a bit rough and...

    I've given it a bash, though it's a bit rough and could do with some tidying up. As always with Houdini, there are many ways to skin a cat, so there may well be other (and better) ways than this -...
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    For general speed improvements when tumbling in...

    For general speed improvements when tumbling in the viewer you can activate the Bounding Box display modes:- With the mouse in the viewer pane press d to bring up the Display Options, then under the...
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    5,924

    I was having inspiration problems myself. I'm now...

    I was having inspiration problems myself. I'm now following the line of thinking that as this is a learning exercise that, rather than to reuse sops, I'd try to get some different ones in there. I've...
  12. Replies
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    5,924

    Don't really know where to go with this, so am...

    Don't really know where to go with this, so am just trying to use different ops. I've added a metaball and a bulge to deform the rockets, and added a sphere with it's position referenced from the...
  13. Houdini Master's Mantra comes with unlimited...

    Houdini Master's Mantra comes with unlimited render tokens! Might not be of any help specifically to you, but just wanted to say as it's things like this which are the real cost of software (not just...
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    Hi starkhorn I'm not an animator and haven't...

    Hi starkhorn

    I'm not an animator and haven't really practiced this sort of thing, so am not really one to say how you should be doing things...but (:p), although tieing everything in like this...
  15. Replies
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    1,537

    Hey birras I saw your posts over on the sesi...

    Hey birras

    I saw your posts over on the sesi forum. Simon seems to have hit the nail on the head - changing the Cook mode to Always should sort things out. Don't worry, it happens to us all....
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    5,924

    Well, I suggested particles....now the Jellyfish...

    Well, I suggested particles....now the Jellyfish Lampthing from Gork flyeth (or is that swimeth).

    I've added vex_mountain, particle and merge sops.
    :)
  17. Thread: houdini

    by Moose
    Replies
    10
    Views
    1,471

    When you come to start-up Houdini, instead of...

    When you come to start-up Houdini, instead of using Master, you can choose to load-up Escape, Select or Halo if you want to see what they are like on their own. :)
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    I know what you mean - It happens to me regularly...

    I know what you mean - It happens to me regularly :D
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    2,160

    I'm not sure about your Generators/Filters...

    I'm not sure about your Generators/Filters question, but the Not Enough Soures means that the asset is expecting a certain number of inputs (or sources) for it to work. You can define this on the...
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    To get your life to drive particle colour you...

    To get your life to drive particle colour you just need to stick $LIFE into the Lookup field under the Ramp tab of the Color pop. To get life to drive the drag, just enter $LIFE into the Scale field...
  21. Thread: houdini

    by Moose
    Replies
    10
    Views
    1,471

    Hi kukzer Houdini is a great app to learn. I...

    Hi kukzer

    Houdini is a great app to learn. I notice from your other posts that you’re looking into Maya as well as XSI. Gotta love the trend for all these learning and evaluation versions - it...
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    It's changed to "Create Type From..." - Once you...

    It's changed to "Create Type From..." - Once you have collapsed the network into a subnet, right click on the new subnet opperator to get the create type from option. You can also make a new operator...
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    Looks like it could use a few paticles now :D

    Looks like it could use a few paticles now :D
  24. Replies
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    5,924

    I've added a Curve, a Revolve and another Group...

    I've added a Curve, a Revolve and another Group (someone may find it usefull later on maybe).

    Over to you Starkhorn :)
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    New Playstation Spots and Houdini

    CGNetworks has posted an article on the new Playstation spots done by Framestore CFC - if anyone is interested. The article mentions Houdini briefly, with this great quote. Leaves a nice feeling...
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