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  1. Thread: max<-->UEditor

    by Auky
    Replies
    51
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    117,179

    Sticky: Re: modeling static meshes tri's or quads?

    you can model in Max with quad , then turn your model to mesh for the game,for Max support this kind of transforming very well,there should be no problem. P.S. I'm just learing Max ,too,I fell...
  2. Thread: max<-->UEditor

    by Auky
    Replies
    51
    Views
    117,179

    Sticky: Re: 3dsmax

    as far as I know,V4 support this ,too.
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