Search:

Type: Posts; User: Lo_Ord

Page 1 of 2 1 2

Search: Search took 0.12 seconds.

  1. Replies
    16
    Views
    1,301

    Hi! DL: This link is experimental, if it...

    Hi!

    DL:

    This link is experimental, if it works plz tell me since I could then use a bigger filehost:) :
    Click here

    And again a smaller update with the following changes:
    ...
  2. Replies
    16
    Views
    1,301

    Hi! Again a bigger update, this time I've...

    Hi!

    Again a bigger update, this time I've reached Beta 3a!

    New pics can be found here:
    http://www.ataricommunity.com/forums/showthread.php?s=&threadid=401342

    Download here!
    *Note*: You can...
  3. Firstofall: Very big thx for your effort of time,...

    Firstofall: Very big thx for your effort of time, the idea you had is great!

    Still... I set up everything as you said and tested it. For the Map-start it works, until one team wins and they switch...
  4. Switch texture after players swap side in ONS?

    Hi!

    I'm pretty close to beta 3 of my map now, and I wanted to add a kind of special feature to it:
    Over each base of my ONS-Map are two floating pyramids with a material-switcher with a blue and...
  5. Replies
    16
    Views
    1,301

    Oops, sry, here you go: Click here!...

    Oops, sry, here you go:

    Click here!

    Lo_Ord
  6. Replies
    16
    Views
    1,301

    Hi! A new update: ...

    Hi!

    A new update:

    Fixes/Changes/Improvements:

    Added a fourth Powernode (thx @ Sigarms for that suggestion) in a Lava-themed room, I'd need some feedback on that, especially on the size!...
  7. Replies
    16
    Views
    1,301

    1. Forgot to mention that I fixed that one Player...

    1. Forgot to mention that I fixed that one Player Spawn alredy in my updatet version...

    2. Now I know what you mean, it really looks as if there would be just one way to the serpent node because...
  8. Replies
    16
    Views
    1,301

    1. Oops, forgot about that 2. There are more...

    1. Oops, forgot about that
    2. There are more than enough player spawns near the powernodes, I tested it several times and it works perfect!
    3. I thought about that, but I don't know where to put...
  9. Replies
    16
    Views
    1,301

    Hi! Back again at the UnrealEd, and I really...

    Hi!

    Back again at the UnrealEd, and I really enjoyed the Editor-less time, I then had the time and muse to look at my map again and find some things to improve some things. I think I will take...
  10. Replies
    16
    Views
    1,301

    [Beta3c]ONS-TempleofDamnation[DL]

    Hi!

    After some suggestions from several peeps I decided to convert my previously DM-Map into an ONS-Map. And therefor I'd need some feedback. This map is fully playable with bots and it contains...
  11. Thx, I fixed that and some other statues, I...

    Thx, I fixed that and some other statues, I could'nt manage to get stuck somewhere..

    Lo_Ord
  12. Well, thx for your answers! CressWga ...

    Well, thx for your answers!

    CressWga



    Well, there are actually two rooms with that pillars, but if you would have been in them you would shurely recognized them, because in one room blue...
  13. Oh, behave! :o :D It seems that you...

    Oh, behave! :o :D





    It seems that you only found the room with the snake *g*
    I'll overwork the weaponplacement and make the weapons more obvious to find
  14. (Pre)-Beta Version of my Egypt Assignment [PICS][DL]

    Hooray, soon the level be at Beta-State!

    Download it here

    Here are some screenies:
    http://img8.exs.cx/img8/1246/Shot42.jpg
    http://img8.exs.cx/img8/3269/Shot43.jpg...
  15. Replies
    7
    Views
    961

    I only found this one, but it's not a "straight...

    I only found this one, but it's not a "straight lined skeleton", if you know what I mean. I used it like in this pic:

    http://img2.exs.cx/img2/5246/Skelleton.jpg

    You can find it in the Package:...
  16. Replies
    26
    Views
    1,750

    Hi! Finally I'm proud to anounce the release...

    Hi!

    Finally I'm proud to anounce the release of the Alpha-Version of my Level! Yipiee, finally...

    Some things are still missing, some things are still experimental but I think you'll get the...
  17. Thread: Bad Karma!

    by Lo_Ord
    Replies
    7
    Views
    1,044

    I had that problem too, causing every sconce in...

    I had that problem too, causing every sconce in my level getting knocked off the walls while shooting at them... It's rather funny but anyoing when you don't create a group for the sconces and have...
  18. Thread: Shell shading

    by Lo_Ord
    Replies
    9
    Views
    2,756

    Correct me if I'm wrong, but could it be that you...

    Correct me if I'm wrong, but could it be that you actually mean Cell Shading? That Comic-like effect, where the edges have thicker black lines so ti looks like a comic?

    If yes, you could try and...
  19. Replies
    26
    Views
    1,750

    Update (09.07)

    Hi!

    After some days brake I started with the outside part, it's gonna be a sort of little temple with a weapon/powerup on the second floor. I'm thinking about adding a rooftop actually, we'll see...
  20. Replies
    4
    Views
    578

    What do you want to build? The actual...

    What do you want to build? The actual Watersurface or the Waterenvironment?

    For the first go to the Actor-Browser and select "FluidsurfaceInfo" in the category "Info"

    For the acutal...
  21. Replies
    26
    Views
    1,750

    Mhh, Ok, I forgot to mention: Every time I update...

    Mhh, Ok, I forgot to mention: Every time I update my post I also update my file on the server, so actually what you see is what you can get :D

    Download it here

    Update: Sigarms, I finally added...
  22. Replies
    2
    Views
    455

    Great, that solved the problem, Big Thx! Lo_Ord

    Great, that solved the problem, Big Thx!

    Lo_Ord
  23. Replies
    26
    Views
    1,750

    Thx for the compliment! I hope that I can keep...

    Thx for the compliment! I hope that I can keep the level as good playable as it looks...

    Ok, I finally deleted the crappy round-flatended-stairs-room and added two new ones, one normal and one...
  24. Replies
    2
    Views
    455

    SMeshes don't snap to the grid

    Hi!

    When I started UnrealEd today and tried to edit my last room, I suddenly realized, that my SMeshes don't snap to the grid anymore. Perhaps I've gone nuts and they never snapped to the grid,...
  25. Replies
    26
    Views
    1,750

    Ok, after trying to decorate the room again I...

    Ok, after trying to decorate the room again I finally decided: This room is just crap!
    I first wanted to create the room like you said, but my space is limited since the room actually cuts into the...
Results 1 to 25 of 44
Page 1 of 2 1 2