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Type: Posts; User: oglassmann

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  1. Replies
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    Nice. Always good to know about such resources.

    Nice. Always good to know about such resources.
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    I would advise going for multiple textures for...

    I would advise going for multiple textures for another reason too. It would make it a lot easier for you to also ex-/import parts of the mech so you can e.g. easily use them in a workshop area of the...
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    Well, if you post a pic of the wireframe I could...

    Well, if you post a pic of the wireframe I could point out/mark what areas I'd start with.

    If you like.
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    I personally had the best results using the .tga...

    I personally had the best results using the .tga format.

    There's a bunch of proggies out there to take two images (one the image itself and one the alpha channel) and combine it into one if you...
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    That may be mathematically correct. BUT the...

    That may be mathematically correct.

    BUT the important thing is much rather how tall do you want him to a) LOOK next to a vehicle if seen from a third person view and b) FEEL when standing next to...
  6. Step 1 : Make your mesh in 3ds. Say, you name it...

    Step 1 : Make your mesh in 3ds. Say, you name it MyMesh.
    Step 2 : Make a second mesh in the form of the intended simplified mesh. Name it MCDCX_MyMesh.
    Step 3 : Select Both.
    Step 4 : Export...
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    Looking good for a start. The upper part of the...

    Looking good for a start. The upper part of the tower could get some poly optimizing.

    For an object of so little detail and that "rectangular" I'd go for making it all into one skin.

    If you...
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    Also, I got to say that once you've survived the...

    Also, I got to say that once you've survived the first few attacks of utter madness while learning those apps you'll need no more time to do a smesh than you've needed before for a comparably complex...
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    The tricky thing is to get things to look right...

    The tricky thing is to get things to look right both in first and third person.

    I usually model my vehicles 64u = 1m. That may not be totally precise but looks good in both first and third person...
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    Not sure it can be done that way. But as I...

    Not sure it can be done that way.

    But as I never tried exactly that, we'll have to wait for a response by a more adept animator then.

    Sorry.
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    I've worked after this tutorial numerous times. ...

    I've worked after this tutorial numerous times.

    From swimming fish over radardishes to propellers.

    Could you try just something nonscaled like wiggling the thingy a bit and see if that comes in...
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